tests/test.sh exit code (0 → resolved); the classification below is post-hoc and cannot change it.ls -la && echo "---" && find . -name "*.gd" -not -path "*/.*" | head -50
{"description": "List project files and gdscripts"}total 32 drwxr-xr-x 6 user user 4096 Jun 21 19:22 . drwxr-x--- 3 user user 128 Jun 21 19:22 .. drwxr-xr-x 4 user user 4096 Jun 21 19:22 .godot drwxr-xr-x 2 user user 4096 Jun 21 19:22 assets -rw-r--r-- 1 user user 950 Jun 20 23:26 icon.svg -rw-r--r-- 1 user user 843 Jun 21 19:22 icon.svg.import -rw-r--r-- 1 user user 1977 Jun 20 23:26 project.godot drwxr-xr-x 2 user user 4096 Jun 20 23:26 scenes drwxr-xr-x 2 user user 4096 Jun 21 19:20 scripts --- ./scripts/crate.gd ./scripts/heart_bar.gd ./scripts/minimap.gd ./scripts/mob.gd ./scripts/player.gd ./scripts/size_test.gd ./scripts/test.gd ./scripts/world.gd [stdout] total 32 drwxr-xr-x 6 user user 4096 Jun 21 19:22 . drwxr-x--- 3 user user 128 Jun 21 19:22 .. drwxr-xr-x 4 user user 4096 Jun 21 19:22 .godot drwxr-xr-x 2 user user 4096 Jun 21 19:22 assets -rw-r--r-- 1 user user 950 Jun 20 23:26 icon.svg -rw-r--r-- 1 user user 843 Jun 21 19:22 icon.svg.import -rw-r--r-- 1 user user 1977 Jun 20 23:26 project.godot drwxr-xr-x 2 user user 4096 Jun 20 23:26 scenes drwxr-xr-x 2 user user 4096 Jun 21 19:20 scripts --- ./scripts/crate.gd ./scripts/heart_bar.gd ./scripts/minimap.gd ./scripts/mob.gd ./scripts/player.gd ./scripts/size_test.gd ./scripts/test.gd ./scripts/world.gd
{
"file_path": "/home/user/task/scripts/minimap.gd"
}1 extends MarginContainer
2 class_name Minimap
3
4 @export var player: Player
5 @export var zoom = 1.5:
6 set = set_zoom
7 @export var falloff_curve: Curve
8
9 @onready var grid = $Content/Grid
10 @onready var player_marker = $Content/Grid/PlayerMarker
11 @onready var mob_marker = $Content/Grid/MobMarker
12 @onready var alert_marker = $Content/Grid/AlertMarker
13
14 @onready var icons = {
15 "mob": mob_marker,
16 "alert": alert_marker
17 }
18
19 var grid_scale
20 var markers = {}
21
22 func _ready():
23 pass
24
25 func _process(delta):
26 pass
27
28 func _on_object_removed(object):
29 pass
30
31 func set_zoom(value):
32 pass
33
34 func _on_gui_input(event):
35 pass
for f in scripts/world.gd scripts/player.gd scripts/mob.gd scripts/crate.gd scripts/heart_bar.gd; do echo "=== $f ==="; cat "$f"; done
{"description": "Read related scripts"}=== scripts/world.gd ===
extends Node2D
@onready var minimap = $CanvasLayer/Minimap
func _ready():
get_viewport().warp_mouse(Vector2.ZERO)
var map_limits = $TileMap.get_used_rect()
$Player/Camera2D.limit_left = map_limits.position.x * $TileMap.tile_set.tile_size.x
$Player/Camera2D.limit_top = map_limits.position.y * $TileMap.tile_set.tile_size.y
$Player/Camera2D.limit_right = map_limits.end.x * $TileMap.tile_set.tile_size.x
$Player/Camera2D.limit_bottom = map_limits.end.y * $TileMap.tile_set.tile_size.y
for object in get_tree().get_nodes_in_group("minimap_objects"):
object.removed.connect(minimap._on_object_removed)
=== scripts/player.gd ===
extends CharacterBody2D
class_name Player
var speed = 250
var rotation_speed = 2.0
var rotation_dir = 0
func get_input():
rotation_dir = 0
velocity = Vector2.ZERO
if Input.is_action_pressed("right"):
rotation_dir += 1
if Input.is_action_pressed("left"):
rotation_dir -= 1
if Input.is_action_pressed("forward"):
velocity += transform.x * speed
if Input.is_action_pressed("back"):
velocity -= transform.x * speed
func _physics_process(delta):
get_input()
rotation += rotation_dir * rotation_speed * delta
move_and_slide()
=== scripts/mob.gd ===
extends CharacterBody2D
class_name Mob
signal removed
var speed = 50
var minimap_icon = "mob"
func _ready():
rotation = randf_range(0, 2*PI)
func _physics_process(delta):
velocity = transform.x * speed
var collision = move_and_collide(velocity * delta)
if collision:
velocity = velocity.bounce(collision.get_normal()).rotated(randf_range(-PI/4, PI/4))
rotation = velocity.angle()
=== scripts/crate.gd ===
extends Area2D
class_name Crate
signal removed
var minimap_icon = "alert"
func _on_body_entered(body):
if body is Player:
removed.emit(self)
queue_free()
=== scripts/heart_bar.gd ===
extends HBoxContainer
var heart_full = preload("res://assets/hud_heartFull.png")
var heart_empty = preload("res://assets/hud_heartEmpty.png")
func update_health(value):
for i in get_child_count():
if value > i:
get_child(i).texture = heart_full
else:
get_child(i).texture = heart_empty
[stdout]
=== scripts/world.gd ===
extends Node2D
@onready var minimap = $CanvasLayer/Minimap
func _ready():
get_viewport().warp_mouse(Vector2.ZERO)
var map_limits = $TileMap.get_used_rect()
$Player/Camera2D.limit_left = map_limits.position.x * $TileMap.tile_set.tile_size.x
$Player/Camera2D.limit_top = map_limits.position.y * $TileMap.tile_set.tile_size.y
$Player/Camera2D.limit_right = map_limits.end.x * $TileMap.tile_set.tile_size.x
$Player/Camera2D.limit_bottom = map_limits.end.y * $TileMap.tile_set.tile_size.y
for object in get_tree().get_nodes_in_group("minimap_objects"):
object.removed.connect(minimap._on_object_removed)
=== scripts/player.gd ===
extends CharacterBody2D
class_name Player
var speed = 250
var rotation_speed = 2.0
var rotation_dir = 0
func get_input():
rotation_dir = 0
velocity = Vector2.ZERO
if Input.is_action_pressed("right"):
rotation_dir += 1
if Input.is_action_pressed("left"):
rotation_dir -= 1
if Input.is_action_pressed("forward"):
velocity += transform.x * speed
if Input.is_action_pressed("back"):
velocity -= transform.x * speed
func _physics_process(delta):
get_input()
rotation += rotation_dir * rotation_speed * delta
move_and_slide()
=== scripts/mob.gd ===
extends CharacterBody2D
class_name Mob
signal removed
var speed = 50
var minimap_icon = "mob"
func _ready():
rotation = randf_range(0, 2*PI)
func _physics_process(delta):
velocity = transform.x * speed
var collision = move_and_collide(velocity * delta)
if collision:
velocity = velocity.bounce(collision.get_normal()).rotated(randf_range(-PI/4, PI/4))
rotation = velocity.angle()
=== scripts/crate.gd ===
extends Area2D
class_name Crate
signal removed
var minimap_icon = "alert"
func _on_body_entered(body):
if body is Player:
removed.emit(self)
queue_free()
=== scripts/heart_bar.gd ===
extends HBo…[truncated]ls scenes assets && echo "=== project.godot ===" && cat project.godot
{"description": "List scenes/assets and project config"}assets:
Roboto-Medium.ttf
Roboto-Medium.ttf.import
hud_heartEmpty.png
hud_heartEmpty.png.import
hud_heartFull.png
hud_heartFull.png.import
interfacePack_sheet@2.png
interfacePack_sheet@2.png.import
minimapIcon_arrowA.png
minimapIcon_arrowA.png.import
minimapIcon_exclamationYellow.png
minimapIcon_exclamationYellow.png.import
minimapIcon_jewelRed.png
minimapIcon_jewelRed.png.import
panel_woodDetail_blank.png
panel_woodDetail_blank.png.import
pattern_blueprint.png
pattern_blueprint.png.import
pattern_blueprintPaper.png
pattern_blueprintPaper.png.import
spritesheet_characters.png
spritesheet_characters.png.import
spritesheet_tiles copy.png
spritesheet_tiles copy.png.import
tilesheet_complete.png
tilesheet_complete.png.import
scenes:
crate.tscn
heart_bar.tscn
main.tscn
minimap.tscn
mob.tscn
player.tscn
size_test.tscn
test.tscn
=== project.godot ===
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="minimap_demo"
run/main_scene="res://scenes/main.tscn"
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
[input]
right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
]
}
forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
]
}
back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/canvas_textures/default_texture_filter=0
[stdout]
assets:
Roboto-Medium.ttf
Roboto-Medium.ttf.import
hud_heartEmpty.png
hud_heartEmpty.png.import
hud_heartFull.png
hud_heartFull.png.import
interfacePack_sheet@2.png
interfacePack_sheet@2.png.import
minimapIcon_arrowA.png
minimapIcon_arrowA.png.import
minimapIcon_exclamationYellow.png
minimapIcon_exclamationYellow.png.import
minimapIcon_jewelRed.png
minimapIcon_jewelRed.png.import
panel_woodDetail_blank.png
panel_woodDetail_blank.png.import
pattern_blueprint.png
pattern_blueprint.png.import
pattern_blueprintPaper.png
pattern_blueprintPaper.png.import
spritesheet_characters.png
spritesheet_characters.png.import
spritesheet_tiles copy.png
spritesheet_tiles copy.png.import
tilesheet_complete.png
tilesheet_complete.png.import
scenes:
crate.tscn
heart_bar.tscn
main.tscn
minimap.tscn
mob.tscn
player.tscn
size_test.tscn
test.tscn
=== project.godot ===
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="minimap_dem…[truncated]echo "=== minimap.tscn ==="; cat scenes/minimap.tscn; echo "=== main.tscn ==="; cat scenes/main.tscn
{"description": "Read minimap and main scenes"}<persisted-output>
Output too large (39.6KB). Full output saved to: /logs/agent/sessions/projects/-home-user-task/9d513144-2565-4278-818e-fc28dcd8643a/tool-results/bfmji7f75.txt
Preview (first 2KB):
=== minimap.tscn ===
[gd_scene load_steps=7 format=3 uid="uid://bt76slcb5awbu"]
[ext_resource type="Script" uid="uid://cdtwwpxx5va1w" path="res://scripts/minimap.gd" id="1_8wnx2"]
[ext_resource type="Texture2D" uid="uid://cq7bl56536exf" path="res://assets/panel_woodDetail_blank.png" id="1_23s65"]
[ext_resource type="Texture2D" uid="uid://bikdfyvvw5oag" path="res://assets/pattern_blueprintPaper.png" id="2_u1e1s"]
[ext_resource type="Texture2D" uid="uid://bn1rrxajfedmo" path="res://assets/minimapIcon_arrowA.png" id="3_q0vdd"]
[ext_resource type="Texture2D" uid="uid://bm30ksnske3e1" path="res://assets/minimapIcon_jewelRed.png" id="4_k3l5f"]
[ext_resource type="Texture2D" uid="uid://76t51rghfsgj" path="res://assets/minimapIcon_exclamationYellow.png" id="5_kxi43"]
[node name="Minimap" type="MarginContainer"]
offset_right = 250.0
offset_bottom = 250.0
theme_override_constants/margin_left = 5
theme_override_constants/margin_top = 5
theme_override_constants/margin_right = 5
theme_override_constants/margin_bottom = 5
script = ExtResource("1_8wnx2")
[node name="Frame" type="NinePatchRect" parent="."]
layout_mode = 2
texture = ExtResource("1_23s65")
patch_margin_left = 64
patch_margin_top = 64
patch_margin_right = 64
patch_margin_bottom = 64
[node name="Content" type="MarginContainer" parent="."]
layout_mode = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="Grid" type="TextureRect" parent="Content"]
layout_mode = 2
texture = ExtResource("2_u1e1s")
stretch_mode = 1
[node name="PlayerMarker" type="Sprite2D" parent="Content/Grid"]
position = Vector2(86, 86)
texture = ExtResource("3_q0vdd")
[node name="MobMarker" type="Sprite2D" parent="Content/Grid"]
visible = false
position = Vector2(37, 40)
texture = ExtResource("4_k3l5f")
[node name="AlertMarker" type="Sprite2D" parent="Content/Grid"]
visible = false
position = Vector2(112, 107)
...
</persisted-output>
[stdout]
=== minimap.tscn ===
[gd_scene load_steps=7 format=3 uid="uid://bt76slcb5awbu"]
[ext_resource type="Script" uid="uid://cdtwwpxx5va1w" path="res://scripts/minimap.gd" id="1_8wnx2"]
[ext_resource type="Texture2D" uid="uid://cq7bl56536exf" path="res://assets/panel_woodDetail_blank.png" id="1_23s65"]
[ext_resource type="Texture2D" uid="uid://bikdfyvvw5oag" path="res://assets/pattern_blueprintPaper.png" id="2_u1e1s"]
[ext_resource type="Texture2D" uid="uid://bn1rrxajfedmo" path="res://assets/minimapIcon_arrowA.png" id="3_q0vdd"]
[ext_resource type="Texture2D" uid="uid://bm30ksnske3e1" path="res://assets/minimapIcon_jewelRed.png" id="4_k3l5f"]
[ext_resource type="Texture2D" uid="uid://76t51rghfsgj" path="res://assets/minimapIcon_exclamationYellow.png" id="5_kxi43"]
[node name="Minimap" type="MarginContainer"]
offset_right = 250.0
offset_bottom = 250.0
theme_override_constants/margin_left = 5
theme_override_constants/margin_top = 5
theme_override_constants/margin_right = 5
theme_override_constants/margin_bottom = 5
script = ExtResource("1_8wnx2")
[node name="Frame" type="NinePatchRect" parent="."]
layout_mode = 2
texture = ExtResource("1_23s65")
patch_margin_left = 64
patch_margin_top = 64
patch_margin_right = 64
patch_margin_bottom = 64
[node name="Content" type="MarginContainer" parent="."]
layout_mode = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 20
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="Grid" type="TextureRect" parent="Content"]
layout_mode = 2
texture = ExtResource("2_u1e1s")
stretch_mode = 1
[node name="PlayerMarker" type="Sprite2D" parent="Content/Grid"]
position = Vector2(86, 86)
texture = ExtResource("3_q0vdd")
[node name="MobMarker" typ…[truncated]{
"file_path": "/logs/agent/sessions/projects/-home-user-task/9d513144-2565-4278-818e-fc28dcd8643a/tool-results/bfmji7f75.txt"
}<system-reminder>[Truncated: PARTIAL view , showing lines 1-870 of 1045 total (25519 tokens, cap 25000). Call Read with offset=871 limit=870 for the next page, or Grep to find a specific section. Do NOT answer from this page alone if the answer may be further in the file.]</system-reminder>
1 === minimap.tscn ===
2 [gd_scene load_steps=7 format=3 uid="uid://bt76slcb5awbu"]
3
4 [ext_resource type="Script" uid="uid://cdtwwpxx5va1w" path="res://scripts/minimap.gd" id="1_8wnx2"]
5 [ext_resource type="Texture2D" uid="uid://cq7bl56536exf" path="res://assets/panel_woodDetail_blank.png" id="1_23s65"]
6 [ext_resource type="Texture2D" uid="uid://bikdfyvvw5oag" path="res://assets/pattern_blueprintPaper.png" id="2_u1e1s"]
7 [ext_resource type="Texture2D" uid="uid://bn1rrxajfedmo" path="res://assets/minimapIcon_arrowA.png" id="3_q0vdd"]
8 [ext_resource type="Texture2D" uid="uid://bm30ksnske3e1" path="res://assets/minimapIcon_jewelRed.png" id="4_k3l5f"]
9 [ext_resource type="Texture2D" uid="uid://76t51rghfsgj" path="res://assets/minimapIcon_exclamationYellow.png" id="5_kxi43"]
10
11 [node name="Minimap" type="MarginContainer"]
12 offset_right = 250.0
13 offset_bottom = 250.0
14 theme_override_constants/margin_left = 5
15 theme_override_constants/margin_top = 5
16 theme_override_constants/margin_right = 5
17 theme_override_constants/margin_bottom = 5
18 script = ExtResource("1_8wnx2")
19
20 [node name="Frame" type="NinePatchRect" parent="."]
21 layout_mode = 2
22 texture = ExtResource("1_23s65")
23 patch_margin_left = 64
24 patch_margin_top = 64
25 patch_margin_right = 64
26 patch_margin_bottom = 64
27
28 [node name="Content" type="MarginContainer" parent="."]
29 layout_mode = 2
30 theme_override_constants/margin_left = 20
31 theme_override_constants/margin_top = 20
32 theme_override_constants/margin_right = 20
33 theme_override_constants/margin_bottom = 20
34
35 [node name="Grid" type="TextureRect" parent="Content"]
36 layout_mode = 2
37 texture = ExtResource("2_u1e1s")
38 stretch_mode = 1
39
40 [node name="PlayerMarker" type="Sprite2D" parent="Content/Grid"]
41 position = Vector2(86, 86)
42 texture = ExtResource("3_q0vdd")
43
44 [node name="MobMarker" type="Sprite2D" parent="Content/Grid"]
45 visible = false
46 position = Vector2(37, 40)
47 texture = ExtResource("4_k3l5f")
48
49 [node name="AlertMarker" type="Sprite2D" parent="Content/Grid"]
50 visible = false
51 position = Vector2(112, 107)
52 texture = ExtResource("5_kxi43")
53
54 [connection signal="gui_input" from="." to="." method="_on_gui_input"]
55 === main.tscn ===
56 [gd_scene load_steps=11 format=3 uid="uid://dguv0hkao7pqf"]
57
58 [ext_resource type="Texture2D" uid="uid://c5gsr7fhgurau" path="res://assets/spritesheet_tiles copy.png" id="1_glmfm"]
59 [ext_resource type="Script" uid="uid://fkcmf6eifby7" path="res://scripts/world.gd" id="1_iuc76"]
60 [ext_resource type="PackedScene" uid="uid://bt76slcb5awbu" path="res://scenes/minimap.tscn" id="2_jqjpi"]
61 [ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="2_mm6n6"]
62 [ext_resource type="PackedScene" uid="uid://dlpj7poq6v8et" path="res://scenes/player.tscn" id="3_l1kax"]
63 [ext_resource type="PackedScene" uid="uid://ckdfttpyosu3w" path="res://scenes/mob.tscn" id="5_hyw8m"]
64 [ext_resource type="PackedScene" uid="uid://blysxtj664jwm" path="res://scenes/crate.tscn" id="6_q6r6v"]
65
66 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8fcw"]
67 texture = ExtResource("1_glmfm")
68 separation = Vector2i(10, 10)
69 texture_region_size = Vector2i(64, 64)
70 0:0/0 = 0
71 0:0/0/terrain_set = 0
72 0:0/0/terrain = 0
73 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
74 0:0/0/terrains_peering_bit/right_side = 0
75 0:0/0/terrains_peering_bit/bottom_side = 0
76 1:0/0 = 0
77 1:0/0/terrain_set = 0
78 1:0/0/terrain = 0
79 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
80 1…[truncated]grep -nE "^\[node|^\[sub_resource|tile_set|tile_map_data|position|format" scenes/main.tscn | tail -60
{"description": "Show node structure of main.tscn"}1:[gd_scene load_steps=11 format=3 uid="uid://dguv0hkao7pqf"]
11:[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8fcw"]
399:[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_odk5y"]
929:[sub_resource type="TileSet" id="TileSet_du0xk"]
938:[node name="World" type="Node2D"]
941:[node name="CanvasLayer" type="CanvasLayer" parent="."]
943:[node name="Minimap" parent="CanvasLayer" node_paths=PackedStringArray("player") instance=ExtResource("2_jqjpi")]
951:[node name="TileMap" type="TileMap" parent="."]
952:tile_set = SubResource("TileSet_du0xk")
953:format = 2
960:[node name="Player" parent="." instance=ExtResource("3_l1kax")]
961:position = Vector2(232, 219)
963:[node name="Mobs" type="Node2D" parent="."]
965:[node name="Mob" parent="Mobs" instance=ExtResource("5_hyw8m")]
966:position = Vector2(204, 580)
968:[node name="Mob2" parent="Mobs" instance=ExtResource("5_hyw8m")]
969:position = Vector2(566, 355)
971:[node name="Mob3" parent="Mobs" instance=ExtResource("5_hyw8m")]
972:position = Vector2(782, 126)
974:[node name="Mob4" parent="Mobs" instance=ExtResource("5_hyw8m")]
975:position = Vector2(1130, 983)
977:[node name="Crates" type="Node2D" parent="."]
979:[node name="Crate" parent="Crates" instance=ExtResource("6_q6r6v")]
980:position = Vector2(1809, 1125)
982:[node name="Crate2" parent="Crates" instance=ExtResource("6_q6r6v")]
983:position = Vector2(1636, 158)
985:[node name="Crate3" parent="Crates" instance=ExtResource("6_q6r6v")]
986:position = Vector2(1170, 152)
988:[node name="Crate4" parent="Crates" instance=ExtResource("6_q6r6v")]
989:position = Vector2(260, 1072)
[stdout]
1:[gd_scene load_steps=11 format=3 uid="uid://dguv0hkao7pqf"]
11:[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8fcw"]
399:[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_odk5y"]
929:[sub_resource type="TileSet" id="TileSet_du0xk"]
938:[node name="World" type="Node2D"]
941:[node name="CanvasLayer" type="CanvasLayer" parent="."]
943:[node name="Minimap" parent="CanvasLayer" node_paths=PackedStringArray("player") instance=ExtResource("2_jqjpi")]
951:[node name="TileMap" type="TileMap" parent="."]
952:tile_set = SubResource("TileSet_du0xk")
953:format = 2
960:[node name="Player" parent="." instance=ExtResource("3_l1kax")]
961:position = Vector2(232, 219)
963:[node name="Mobs" type="Node2D" parent="."]
965:[node name="Mob" parent="Mobs" instance=ExtResource("5_hyw8m")]
966:position = Vector2(204, 580)
968:[node name="Mob2" parent="Mobs" instance=ExtResource("5_hyw8m")]
969:position = Vector2(566, 355)
971:[node name="Mob3" parent="Mobs" instance=ExtResource("5_hyw8m")]
972:position = Vector2(782, 126)
974:[node name="Mob4" parent="Mobs" instance=ExtResource("5_hyw8m")]
975:position = Vector2(1130, 983)
977:[node name="Crates" type="Node2D" parent="."]
979:[node name="Crate" parent="Crates" instance=ExtResource("6_q6r6v")]
980:position = Vector2(1809, 1125)
982:[node name="Crate2" parent="Crates" instance=ExtResource("6_q6r6v")]
983:position = Vector2(1636, 158)
985:[node name="Crate3" parent="Crates" instance=ExtResource("6_q6r6v")]
986:position = Vector2(1170, 152)
988:[node name="Crate4" parent="Crates" instance=ExtResource("6_q6r6v")]
989:position = Vector2(260, 1072){
"file_path": "/home/user/task/scenes/main.tscn",
"offset": 938,
"limit": 60
}938 [node name="World" type="Node2D"]
939 script = ExtResource("1_iuc76")
940
941 [node name="CanvasLayer" type="CanvasLayer" parent="."]
942
943 [node name="Minimap" parent="CanvasLayer" node_paths=PackedStringArray("player") instance=ExtResource("2_jqjpi")]
944 custom_minimum_size = Vector2(250, 250)
945 offset_left = 24.0
946 offset_top = 821.0
947 offset_right = 274.0
948 offset_bottom = 1071.0
949 player = NodePath("../../Player")
950
951 [node name="TileMap" type="TileMap" parent="."]
952 tile_set = SubResource("TileSet_du0xk")
953 format = 2
954 layer_0/name = "walls"
955 layer_0/tile_data = PackedInt32Array(17, 131072, 0, 16, 131072, 0, 15, 131072, 0, 14, 131072, 0, 13, 131072, 0, 12, 131072, 0, 11, 131072, 0, 10, 131072, 0, 9, 131072, 0, 8, 131072, 0, 7, 131072, 0, 6, 131072, 0, 5, 131072, 0, 4, 131072, 0, 3, 131072, 0, 2, 131072, 0, 1, 131072, 0, 0, 0, 0, 21, 196608, 0, 20, 131072, 0, 19, 131072, 0, 18, 131072, 0, 65557, 131072, 1, 786432, 196608, 1, 786433, 131072, 0, 720896, 131072, 1, 655360, 131072, 1, 589824, 131072, 1, 524288, 131072, 1, 458752, 131072, 1, 393216, 131072, 1, 327680, 131072, 1, 262144, 131072, 1, 196608, 131072, 1, 131072, 131072, 1, 65536, 131072, 1, 196619, 327680, 0, 196618, 131072, 0, 196617, 131072, 0, 196616, 131072, 0, 196615, 131072, 0, 196614, 393216, 1, 1179669, 131072, 1, 1114133, 327680, 1, 1245184, 0, 1, 1179648, 131072, 1, 1114112, 131072, 1, 1048576, 131072, 1, 983040, 131072, 1, 917504, 131072, 1, 851968, 131072, 1, 1245205, 262144, 0, 1245204, 131072, 0, 1245203, 131072, 0, 1245202, 131072, 0, 1245201, 131072, 0, 1245200, 131072, 0, 1245199, 131072, 0, 1245198, 131072, 0, 1245197, 131072, 0, 1245196, 131072, 0, 1245195, 131072, 0, 1245194, 131072, 0, 1245193, 131072, 0, 1245192, 131072, 0, 1245191, 131072, 0, 1245190, 131072, 0, 1245189, 131072, 0, 1245188, 131072, 0, 1245187, 131072, 0, 1245186, 131072, 0, 1245185, 131072, 0, 29, 131072, 0, 28, 131072, 0, 27, 131072, 0, 26, 131072, 0, 25, 131072, 0, 24, 131072, 0, 23, 131072, 0, 22, 131072, 0, 1245214, 65536, 1, 1179678, 131072, 1, 1114142, 131072, 1, 1048606, 131072, 1, 983070, 131072, 1, 917534, 131072, 1, 851998, 131072, 1, 786462, 131072, 1, 720926, 131072, 1, 655390, 131072, 1, 589854, 131072, 1, 524318, 131072, 1, 458782, 131072, 1, 393246, 131072, 1, 327710, 131072, 1, 262174, 131072, 1, 196638, 131072, 1, 131102, 131072, 1, 65566, 131072, 1, 30, 65536, 0, 1245213, 131072, 0, 1245212, 131072, 0, 1245211, 131072, 0, 1245210, 131072, 0, 1245209, 131072, 0, 1245208, 131072, 0, 1245207, 131072, 0, 1245206, 131072, 0, 393237, 393216, 0, 327701, 131072, 1, 262165, 262144, 1, 196629, 131072, 1, 131093, 131072, 1, 720921, 327680, 0, 720920, 131072, 0, 720919, 131072, 0, 720918, 131072, 0, 720917, 196608, 0, 720916, 131072, 0, 720915, 393216, 1, 851989, 393216, 0, 786453, 131072, 1, 786440, 327680, 0, 786439, 131072, 0, 786438, 131072, 0, 786437, 131072, 0, 786436, 131072, 0, 786435, 131072, 0, 786434, 131072, 0, 458761, 327680, 0, 458760, 131072, 0, 458759, 131072, 0, 458758, 131072, 0, 458757, 393216, 1, 851981, 393216, 0, 786445, 131072, 1, 720909, 131072, 1, 655373, 131072, 1, 589837, 131072, 1, 524301, 131072, 1, 458765, 327680, 1, 262161, 393216, 1, 262162, 131072, 0, 262163, 131072, 0, 262164, 131072, 0)
956 layer_1/name = "ground"
957 layer_1/z_index = -1
958 layer_1/tile_data = PackedInt32Array(0, 917505, 0, 65536, 983041, 0, 131072, 917505, 0, 196608, 983041, 0, 262144, 917505, 0, 327680, 917505, 0, 393216, 917505, 0, 458752, 917505, 0, 524288, 917505, 0, 589824, 917505, 0, 655360, 917505, 0, 720896, 917505, 0, 786432, 917505, 0, 851968, 983041, 0, 917504, 983041, 0, 983040, 983041, 0, 1048576, 917505, 0, 1114112, 917505, 0, 1179648, 917505, 0, 1245184, 983041, 0, 1, 983041, 0, 65537, 983041, 0, 131073, 917505, 0, 196609, 917505, 0, 262145, 917505, 0, 327681, 917505, 0, 393217, 983041, 0, 458753, 917505, 0, 524289, 917505, 0, 589825, 983041, 0, 655361, 917505, 0, 720897, 983041, 0, 786433, 917505, 0, 851969, 983041, …[truncated]echo "=== mob.tscn ==="; cat scenes/mob.tscn; echo "=== crate.tscn ==="; cat scenes/crate.tscn; echo "=== player.tscn ==="; cat scenes/player.tscn
{"description": "Read mob, crate, player scenes"}=== mob.tscn ===
[gd_scene load_steps=4 format=3 uid="uid://ckdfttpyosu3w"]
[ext_resource type="Texture2D" uid="uid://7c5pshlyc7y8" path="res://assets/spritesheet_characters.png" id="1_or4v3"]
[ext_resource type="Script" uid="uid://btkbfavadlsem" path="res://scripts/mob.gd" id="1_xr348"]
[sub_resource type="CircleShape2D" id="CircleShape2D_fwd4e"]
radius = 19.0
[node name="Mob" type="CharacterBody2D" groups=["minimap_objects", "mobs"]]
script = ExtResource("1_xr348")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(5, 0)
texture = ExtResource("1_or4v3")
region_enabled = true
region_rect = Rect2(425, -1, 36, 44)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(4, 0)
shape = SubResource("CircleShape2D_fwd4e")
=== crate.tscn ===
[gd_scene load_steps=4 format=3 uid="uid://blysxtj664jwm"]
[ext_resource type="Script" uid="uid://cyluamnenuql0" path="res://scripts/crate.gd" id="1_6u4kx"]
[ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="1_wsh3k"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ywpqd"]
size = Vector2(54, 54)
[node name="Crate" type="Area2D" groups=["minimap_objects"]]
script = ExtResource("1_6u4kx")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_wsh3k")
region_enabled = true
region_rect = Rect2(1280, 256, 64, 64)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_ywpqd")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
=== player.tscn ===
[gd_scene load_steps=4 format=3 uid="uid://dlpj7poq6v8et"]
[ext_resource type="Texture2D" uid="uid://7c5pshlyc7y8" path="res://assets/spritesheet_characters.png" id="1_7u7df"]
[ext_resource type="Script" uid="uid://cxhwtl040b5m8" path="res://scripts/player.gd" id="1_juomx"]
[sub_resource type="CircleShape2D" id="CircleShape2D_0yn3b"]
radius = 20.0
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_juomx")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(10, 0)
texture = ExtResource("1_7u7df")
region_enabled = true
region_rect = Rect2(265, 132, 47, 43)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(3, 0)
shape = SubResource("CircleShape2D_0yn3b")
[node name="Camera2D" type="Camera2D" parent="."]
rotation = -0.000102531
zoom = Vector2(2, 2)
[stdout]
=== mob.tscn ===
[gd_scene load_steps=4 format=3 uid="uid://ckdfttpyosu3w"]
[ext_resource type="Texture2D" uid="uid://7c5pshlyc7y8" path="res://assets/spritesheet_characters.png" id="1_or4v3"]
[ext_resource type="Script" uid="uid://btkbfavadlsem" path="res://scripts/mob.gd" id="1_xr348"]
[sub_resource type="CircleShape2D" id="CircleShape2D_fwd4e"]
radius = 19.0
[node name="Mob" type="CharacterBody2D" groups=["minimap_objects", "mobs"]]
script = ExtResource("1_xr348")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(5, 0)
texture = ExtResource("1_or4v3")
region_enabled = true
region_rect = Rect2(425, -1, 36, 44)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(4, 0)
shape = SubResource("CircleShape2D_fwd4e")
=== crate.tscn ===
[gd_scene load_steps=4 format=3 uid="uid://blysxtj664jwm"]
[ext_resource type="Script" uid="uid://cyluamnenuql0" path="res://scripts/crate.gd" id="1_6u4kx"]
[ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="1_wsh3k"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ywpqd"]
size = Vector2(54, 54)
[node name="Crate" type="Area2D" groups=["minimap_objects"]]
script = ExtResource("1_6u4kx")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_wsh3k")
region_enabled = true
region_rect = Rect2(1280, 256, 64, 64)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_ywpqd")
[connection signal="body_entered" fro…[truncated]{
"file_path": "/home/user/task/scripts/minimap.gd",
"content": "extends MarginContainer\nclass_name Minimap\n\nconst MIN_ZOOM = 0.5\nconst ZOOM_STEP = 0.1\n\n@export var player: Player\n@export var zoom = 1.5:\n\tset = set_zoom\n@export var falloff_curve: Curve\n\n@onready var grid = $Content/Grid\n@onready var player_marker = $Content/Grid/PlayerMarker\n@onready var mob_marker = $Content/Grid/MobMarker\n@onready var alert_marker = $Content/Grid/AlertMarker\n\n@onready var icons = {\n\t\"mob\": mob_marker,\n\t\"alert\": alert_marker\n}\n\nvar grid_scale = Vector2.ONE\nvar markers = {}\n\nfunc _ready():\n\tfor object in get_tree().get_nodes_in_group(\"minimap_objects\"):\n\t\tadd_marker(object)\n\n\t# Wait one frame so the container layout has resolved the grid's size\n\t# before we derive the scale and center the player marker.\n\tawait get_tree().process_frame\n\tupdate_grid_scale()\n\tplayer_marker.position = grid.size / 2\n\nfunc _process(delta):\n\tif not is_instance_valid(player):\n\t\treturn\n\n\tvar grid_center = grid.size / 2\n\tvar grid_bounds = Rect2(Vector2.ZERO, grid.size)\n\tvar near_scale = falloff_curve.sample_baked(0.0)\n\tvar far_scale = falloff_curve.sample_baked(1.0)\n\n\t# Rotate the whole map so the player's heading always points up.\n\tvar angle = -player.rotation - PI / 2\n\n\tfor object in markers:\n\t\tif not is_instance_valid(object):\n\t\t\tcontinue\n\t\tvar marker = markers[object]\n\t\tmarker.rotation = angle\n\n\t\tvar offset = (object.global_position - player.global_position).rotated(angle)\n\t\tvar pos = grid_center + offset * grid_scale\n\n\t\tif grid_bounds.has_point(pos):\n\t\t\tmarker.scale = Vector2.ONE * near_scale\n\t\telse:\n\t\t\tpos.x = clamp(pos.x, 0.0, grid.size.x)\n\t\t\tpos.y = clamp(pos.y, 0.0, grid.size.y)\n\t\t\tmarker.scale = Vector2.ONE * far_scale\n\n\t\tmarker.position = pos\n\nfunc add_marker(object):\n\tvar marker = icons[object.minimap_icon].duplicate()\n\tmarker.visible = true\n\tgrid.add_child(marker)\n\tmarkers[object] = marker\n\nfunc _on_object_removed(object):\n\tif markers.has(object):\n\t\tmarkers[object].queue_free()\n\t\tmarkers.erase(object)\n\nfunc update_grid_scale():\n\tgrid_scale = grid.size / get_viewport_rect().size * zoom\n\nfunc set_zoom(value):\n\tzoom = max(value, MIN_ZOOM)\n\t# Refresh the on-screen scale immediately rather than waiting for _process.\n\tif is_node_ready():\n\t\tupdate_grid_scale()\n\nfunc _on_gui_input(event):\n\tif event is InputEventMouseButton:\n\t\tif event.button_index == MOUSE_BUTTON_WHEEL_UP:\n\t\t\tzoom += ZOOM_STEP\n\t\telif event.button_index == MOUSE_BUTTON_WHEEL_DOWN:\n\t\t\tzoom -= ZOOM_STEP\n"
}The file /home/user/task/scripts/minimap.gd has been updated successfully. (file state is current in your context , no need to Read it back)
{
"replace_all": false,
"file_path": "/home/user/task/scenes/minimap.tscn",
"old_string": "[gd_scene load_steps=7 format=3 uid=\"uid://bt76slcb5awbu\"]",
"new_string": "[gd_scene load_steps=8 format=3 uid=\"uid://bt76slcb5awbu\"]"
}The file /home/user/task/scenes/minimap.tscn has been updated successfully. (file state is current in your context , no need to Read it back)
{
"replace_all": false,
"file_path": "/home/user/task/scenes/minimap.tscn",
"old_string": "[ext_resource type=\"Texture2D\" uid=\"uid://76t51rghfsgj\" path=\"res://assets/minimapIcon_exclamationYellow.png\" id=\"5_kxi43\"]\n\n[node name=\"Minimap\" type=\"MarginContainer\"]\noffset_right = 250.0\noffset_bottom = 250.0\ntheme_override_constants/margin_left = 5\ntheme_override_constants/margin_top = 5\ntheme_override_constants/margin_right = 5\ntheme_override_constants/margin_bottom = 5\nscript = ExtResource(\"1_8wnx2\")",
"new_string": "[ext_resource type=\"Texture2D\" uid=\"uid://76t51rghfsgj\" path=\"res://assets/minimapIcon_exclamationYellow.png\" id=\"5_kxi43\"]\n\n[sub_resource type=\"Curve\" id=\"Curve_falloff\"]\n_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.5, 0.6), 0.0, 0.0, 0, 0, Vector2(1, 0.3), 0.0, 0.0, 0, 0]\npoint_count = 3\n\n[node name=\"Minimap\" type=\"MarginContainer\"]\noffset_right = 250.0\noffset_bottom = 250.0\ntheme_override_constants/margin_left = 5\ntheme_override_constants/margin_top = 5\ntheme_override_constants/margin_right = 5\ntheme_override_constants/margin_bottom = 5\nscript = ExtResource(\"1_8wnx2\")\nfalloff_curve = SubResource(\"Curve_falloff\")"
}The file /home/user/task/scenes/minimap.tscn has been updated successfully. (file state is current in your context , no need to Read it back)
which godot godot4 2>/dev/null; ls /usr/local/bin 2>/dev/null | grep -i godot; echo "exit: done"
{"description": "Check for Godot binary"}/usr/local/bin/godot godot exit: done [stdout] /usr/local/bin/godot godot exit: done
timeout 90 godot --headless --check-only --script scripts/minimap.gd 2>&1; echo "=== check exit: $? ==="
{"description": "Syntax-check the minimap script"}Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
=== check exit: 0 ===
[stdout]
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
=== check exit: 0 ===cat > /tmp/verify.gd <<'EOF'
extends SceneTree
func _init():
var scene = load("res://scenes/minimap.tscn")
var inst = scene.instantiate()
var c = inst.falloff_curve
print("curve assigned: ", c != null)
print("near(0.0): ", c.sample_baked(0.0))
print("mid(0.5): ", c.sample_baked(0.5))
print("far(1.0): ", c.sample_baked(1.0))
print("default zoom: ", inst.zoom)
inst.zoom = -5.0
print("clamped zoom: ", inst.zoom)
quit()
EOF
timeout 90 godot --headless --script /tmp/verify.gd 2>&1 | grep -vE "Godot Engine|WARNING|at: setup2|root.superuser|GODOT_SILENCE"; echo "exit done"
{"description": "Runtime-verify curve baking and zoom clamp"}at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
curve assigned: true
near(0.0): 1.0
mid(0.5): 0.60001522302628
far(1.0): 0.30000001192093
default zoom: 1.5
clamped zoom: 0.5
at: _free_rids (servers/rendering/renderer_canvas_cull.cpp:2679)
ERROR: 5 RID allocations of type 'PN13RendererDummy14TextureStorage12DummyTextureE' were leaked at exit.
at: cleanup (core/object/object.cpp:2378)
ERROR: 7 resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:614)
exit done
[stdout]
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
at: load (scene/resources/resource_format_text.cpp:447)
curve assigned: true
near(0.0): 1.0
mid(0.5): 0.60001522302628
far(1.0): 0.30000001192093
default zoom: 1.5
clamped zoom: 0.5
at: _free_rids (servers/rendering/renderer_canvas_cull.cpp:2679)
ERROR: 5 RID allocations of type 'PN13RendererDummy14TextureStorage12DummyTextureE' were leaked at exit.
at: cleanup (core/object/object.cpp:2378)
ERROR: 7 resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:614)
exit donecat > /tmp/run_world.gd <<'EOF'
extends SceneTree
var frames = 0
func _init():
change_scene_to_file("res://scenes/main.tscn")
func _process(delta):
frames += 1
if frames == 3:
var mm = get_root().get_node("World/CanvasLayer/Minimap")
print("markers count: ", mm.markers.size())
print("grid_scale: ", mm.grid_scale)
print("player_marker pos: ", mm.player_marker.position)
# simulate removing one crate
var crate = get_root().get_node("World/Crates/Crate")
crate.removed.emit(crate)
print("after remove: ", mm.markers.size())
if frames >= 5:
quit()
return false
EOF
timeout 90 godot --headless --script /tmp/run_world.gd 2>&1 | grep -vE "Godot Engine|WARNING: Started|at: setup2|GODOT_SILENCE|RID allocation|resources still|at: clear|at: cleanup|at: _free_rids|resource_format_text"; echo "exit done"
{"description": "Run full world a few frames and check markers"}WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd WARNING: res://scenes/minimap.tscn:3 - ext_resource, invalid UID: uid://cdtwwpxx5va1w - using text path instead: res://scripts/minimap.gd WARNING: res://scenes/minimap.tscn:4 - ext_resource, invalid UID: uid://cq7bl56536exf - using text path instead: res://assets/panel_woodDetail_blank.png WARNING: res://scenes/minimap.tscn:5 - ext_resource, invalid UID: uid://bikdfyvvw5oag - using text path instead: res://assets/pattern_blueprintPaper.png WARNING: res://scenes/minimap.tscn:6 - ext_resource, invalid UID: uid://bn1rrxajfedmo - using text path instead: res://assets/minimapIcon_arrowA.png WARNING: res://scenes/minimap.tscn:7 - ext_resource, invalid UID: uid://bm30ksnske3e1 - using text path instead: res://assets/minimapIcon_jewelRed.png WARNING: res://scenes/minimap.tscn:8 - ext_resource, invalid UID: uid://76t51rghfsgj - using text path instead: res://assets/minimapIcon_exclamationYellow.png WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png markers count: 8 grid_scale: (0.15625, 0.277778) player_marker pos: (100.0, 100.0) after remove: 7 exit done [stdout] WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd WARNING: res://scenes/minimap.tscn:3 - ext_resource, invalid UID: uid://cdtwwpxx5va1w - using text path instead: res://scripts/minimap.gd WARNING: res://scenes/minimap.tscn:4 - ext_resource, invalid UID: uid://cq7bl56536exf - using text path instead: res://assets/panel_woodDetail_blank.png WARNING: res://scenes/minimap.tscn:5 - ext_resource, invalid UID: uid://bikdfyvvw5oag - using text path instead: res://assets/pattern_blueprintPaper.png WARNING: res://scenes/minimap.tscn:6 - ext_resource, invalid UID: uid://bn1rrxajfedmo - using text path instead: res://assets/minimapIcon_arrowA.png WARNING: res://scenes/minimap.tscn:7 - ext_resource, invalid UID: uid://bm30ksnske3e1 - using text path instead: res://assets/minimapIcon_jewelRed.png WARNING: res://scenes/minimap.tscn:8 - ext_resource, invalid UID: uid://76t51rghfsgj - using text path instead: res://assets/minimapIcon_exclamationYellow.png WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - usi…[truncated]
rm -f /tmp/verify.gd /tmp/run_world.gd
{"description": "Remove temp test scripts"}(Bash completed with no output)
No file changes, the agent left the workspace untouched.
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:3 - ext_resource, invalid UID: uid://cdtwwpxx5va1w - using text path instead: res://scripts/minimap.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:4 - ext_resource, invalid UID: uid://cq7bl56536exf - using text path instead: res://assets/panel_woodDetail_blank.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:5 - ext_resource, invalid UID: uid://bikdfyvvw5oag - using text path instead: res://assets/pattern_blueprintPaper.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:6 - ext_resource, invalid UID: uid://bn1rrxajfedmo - using text path instead: res://assets/minimapIcon_arrowA.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:7 - ext_resource, invalid UID: uid://bm30ksnske3e1 - using text path instead: res://assets/minimapIcon_jewelRed.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:8 - ext_resource, invalid UID: uid://76t51rghfsgj - using text path instead: res://assets/minimapIcon_exclamationYellow.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
VALIDATION_FAILED: grid_scale.x is incorrect for the current zoom
VALIDATION_FAILED: grid_scale.y is incorrect for the current zoom
VALIDATION_FAILED: Player marker rotation must track the player heading at every angle
VALIDATION_FAILED: Player marker rotation must track the player heading at every angle
VALIDATION_FAILED: Player marker rotation must change as the player turns
VALIDATION_FAILED: Player marker rotation must track the player heading at every angle
VALIDATION_FAILED: Player marker rotation must change as the player turns
VALIDATION_FAILED: Player marker rotation must track the player heading at every angle
VALIDATION_FAILED: Player marker rotation must change as the player turns
VALIDATION_FAILED: Player marker rotation must track the player heading at every angle
VALIDATION_FAILED: Player marker rotation must change as the player turns
VALIDATION_FAILED: Player marker rotation must track the player heading at every angle
VALIDATION_FAILED: Player marker rotation must change as the player turns
VALIDATION_FAILED: Marker far past bottom-right must clamp to grid bounds
VALIDATION_FAILED: Marker far past top-left must clamp to Vector2(0,0)
VALIDATION_FAILED: grid_scale must recompute correctly after a zoom change
VALIDATION_FAILED: set_zoom must recompute grid_scale immediately , do not defer to _process
ERROR: Error calling from signal 'removed' to callable: 'MarginContainer(minimap.gd)::_on_object_removed': Method expected 1 arguments, but called with 0.
at: emit_signalp (core/object/object.cpp:1249)
VALIDATION_FAILED: Removed object should be erased from markers when its 'removed' signal fires
VALIDATION_PASSED: Minimap marker logic and zoom control implementedReproduce this trial: git checkout 2f94510 && PYTHONPATH=src python3 scripts/build_site.py , then open trial/trial_22c27bce0b5844ce. Re-running the agent live requires EVAL_PLATFORM_ENABLE_OAUTH_SMOKE=1 and is non-deterministic.
Trial trial_22c27bce0b5844ce · verifier authoritative; classifier explanatory.