tests/test.sh exit code (0 → resolved); the classification below is post-hoc and cannot change it.ls -la && echo "---" && find . -name "*.tscn" -o -name "*.godot" -o -name "project.godot" | head -50
total 32 drwxr-xr-x 6 user user 4096 Jun 21 03:42 . drwxr-x--- 3 user user 128 Jun 21 03:42 .. drwxr-xr-x 4 user user 4096 Jun 21 03:42 .godot drwxr-xr-x 2 user user 4096 Jun 21 03:42 assets -rw-r--r-- 1 user user 950 Jun 20 23:26 icon.svg -rw-r--r-- 1 user user 843 Jun 21 03:42 icon.svg.import -rw-r--r-- 1 user user 1977 Jun 20 23:26 project.godot drwxr-xr-x 2 user user 4096 Jun 20 23:26 scenes drwxr-xr-x 2 user user 4096 Jun 21 03:40 scripts --- ./project.godot ./.godot ./scenes/crate.tscn ./scenes/heart_bar.tscn ./scenes/main.tscn ./scenes/minimap.tscn ./scenes/mob.tscn ./scenes/player.tscn ./scenes/size_test.tscn ./scenes/test.tscn [stdout] total 32 drwxr-xr-x 6 user user 4096 Jun 21 03:42 . drwxr-x--- 3 user user 128 Jun 21 03:42 .. drwxr-xr-x 4 user user 4096 Jun 21 03:42 .godot drwxr-xr-x 2 user user 4096 Jun 21 03:42 assets -rw-r--r-- 1 user user 950 Jun 20 23:26 icon.svg -rw-r--r-- 1 user user 843 Jun 21 03:42 icon.svg.import -rw-r--r-- 1 user user 1977 Jun 20 23:26 project.godot drwxr-xr-x 2 user user 4096 Jun 20 23:26 scenes drwxr-xr-x 2 user user 4096 Jun 21 03:40 scripts --- ./project.godot ./.godot ./scenes/crate.tscn ./scenes/heart_bar.tscn ./scenes/main.tscn ./scenes/minimap.tscn ./scenes/mob.tscn ./scenes/player.tscn ./scenes/size_test.tscn ./scenes/test.tscn
{"file_path": "/home/user/task/scenes/main.tscn"}1 [gd_scene load_steps=11 format=3 uid="uid://dguv0hkao7pqf"]
2
3 [ext_resource type="Texture2D" uid="uid://c5gsr7fhgurau" path="res://assets/spritesheet_tiles copy.png" id="1_glmfm"]
4 [ext_resource type="Script" uid="uid://fkcmf6eifby7" path="res://scripts/world.gd" id="1_iuc76"]
5 [ext_resource type="PackedScene" uid="uid://bt76slcb5awbu" path="res://scenes/minimap.tscn" id="2_jqjpi"]
6 [ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="2_mm6n6"]
7 [ext_resource type="PackedScene" uid="uid://dlpj7poq6v8et" path="res://scenes/player.tscn" id="3_l1kax"]
8 [ext_resource type="PackedScene" uid="uid://ckdfttpyosu3w" path="res://scenes/mob.tscn" id="5_hyw8m"]
9 [ext_resource type="PackedScene" uid="uid://blysxtj664jwm" path="res://scenes/crate.tscn" id="6_q6r6v"]
10
11 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8fcw"]
12 texture = ExtResource("1_glmfm")
13 separation = Vector2i(10, 10)
14 texture_region_size = Vector2i(64, 64)
15 0:0/0 = 0
16 0:0/0/terrain_set = 0
17 0:0/0/terrain = 0
18 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
19 0:0/0/terrains_peering_bit/right_side = 0
20 0:0/0/terrains_peering_bit/bottom_side = 0
21 1:0/0 = 0
22 1:0/0/terrain_set = 0
23 1:0/0/terrain = 0
24 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
25 1:0/0/terrains_peering_bit/bottom_side = 0
26 1:0/0/terrains_peering_bit/left_side = 0
27 2:0/0 = 0
28 2:0/0/terrain_set = 0
29 2:0/0/terrain = 0
30 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
31 2:0/0/terrains_peering_bit/right_side = 0
32 2:0/0/terrains_peering_bit/left_side = 0
33 3:0/0 = 0
34 3:0/0/terrain_set = 0
35 3:0/0/terrain = 0
36 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
37 3:0/0/terrains_peering_bit/right_side = 0
38 3:0/0/terrains_peering_bit/bottom_side = 0
39 3:0/0/terrains_peering_bit/left_side = 0
40 4:0/0 = 0
41 4:0/0/terrain_set = 0
42 4:0/0/terrain = 0
43 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
44 4:0/0/terrains_peering_bit/right_side = 0
45 4:0/0/terrains_peering_bit/left_side = 0
46 4:0/0/terrains_peering_bit/top_side = 0
47 5:0/0 = 0
48 5:0/0/terrain_set = 0
49 5:0/0/terrain = 0
50 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
51 5:0/0/terrains_peering_bit/left_side = 0
52 6:0/0 = 0
53 6:0/0/terrain_set = 0
54 6:0/0/terrain = 0
55 6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
56 6:0/0/terrains_peering_bit/top_side = 0
57 7:0/0 = 0
58 7:0/0/terrain_set = 0
59 7:0/0/terrain = 0
60 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
61 7:0/0/terrains_peering_bit/right_side = 0
62 7:0/0/terrains_peering_bit/bottom_right_corner = 0
63 7:0/0/terrains_peering_bit/bottom_side = 0
64 8:0/0 = 0
65 8:0/0/terrain_set = 0
66 8:0/0/terrain = 0
67 8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
68 8:0/0/terrains_peering_bit/bottom_side = 0
69 8:0/0/terrains_peering_bit/bottom_left_corner = 0
70 8:0/0/terrains_peering_bit/left_side = 0
71 0:1/0 = 0
72 0:1/0/terrain_set = 0
73 0:1/0/terrain = 0
74 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
75 0:1/0/terrains_peering_bit/right_side = 0
76 0:1/0/terrains_peering_bit/top_side = 0
77 1:1/0 = 0
78 1:1/0/terrain_set = 0
79 1:1/0/terrain = 0
80 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
81 1:1/0/terrains_peering_bit/left_side = 0
82 1:1/0/terrains_peering_bit/top_side = 0
83 2:1/0 = 0
84 2:1/0/terrain_set = 0
85 2:1/0/terrain = 0
86 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
87 …[truncated]{"file_path": "/home/user/task/scenes/minimap.tscn"}1 [gd_scene format=3 uid="uid://bt76slcb5awbu"] 2 3 [node name="Minimap" type="MarginContainer"] 4 offset_right = 40.0 5 offset_bottom = 40.0
{"file_path": "/home/user/task/project.godot"}1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ; [section] ; section goes between []
7 ; param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="minimap_demo"
14 run/main_scene="res://scenes/main.tscn"
15 config/features=PackedStringArray("4.4", "Forward Plus")
16 config/icon="res://icon.svg"
17
18 [display]
19
20 window/size/viewport_width=1920
21 window/size/viewport_height=1080
22 window/stretch/mode="canvas_items"
23
24 [input]
25
26 right={
27 "deadzone": 0.5,
28 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
29 ]
30 }
31 left={
32 "deadzone": 0.5,
33 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
34 ]
35 }
36 forward={
37 "deadzone": 0.5,
38 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
39 ]
40 }
41 back={
42 "deadzone": 0.5,
43 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
44 ]
45 }
46
47 [rendering]
48
49 textures/canvas_textures/default_texture_filter=0
50
ls assets/ | sort
Roboto-Medium.ttf Roboto-Medium.ttf.import hud_heartEmpty.png hud_heartEmpty.png.import hud_heartFull.png hud_heartFull.png.import interfacePack_sheet@2.png interfacePack_sheet@2.png.import minimapIcon_arrowA.png minimapIcon_arrowA.png.import minimapIcon_exclamationYellow.png minimapIcon_exclamationYellow.png.import minimapIcon_jewelRed.png minimapIcon_jewelRed.png.import panel_woodDetail_blank.png panel_woodDetail_blank.png.import pattern_blueprint.png pattern_blueprint.png.import pattern_blueprintPaper.png pattern_blueprintPaper.png.import spritesheet_characters.png spritesheet_characters.png.import spritesheet_tiles copy.png spritesheet_tiles copy.png.import tilesheet_complete.png tilesheet_complete.png.import [stdout] Roboto-Medium.ttf Roboto-Medium.ttf.import hud_heartEmpty.png hud_heartEmpty.png.import hud_heartFull.png hud_heartFull.png.import interfacePack_sheet@2.png interfacePack_sheet@2.png.import minimapIcon_arrowA.png minimapIcon_arrowA.png.import minimapIcon_exclamationYellow.png minimapIcon_exclamationYellow.png.import minimapIcon_jewelRed.png minimapIcon_jewelRed.png.import panel_woodDetail_blank.png panel_woodDetail_blank.png.import pattern_blueprint.png pattern_blueprint.png.import pattern_blueprintPaper.png pattern_blueprintPaper.png.import spritesheet_characters.png spritesheet_characters.png.import spritesheet_tiles copy.png spritesheet_tiles copy.png.import tilesheet_complete.png tilesheet_complete.png.import
{"file_path": "/home/user/task/scenes/heart_bar.tscn"}1 [gd_scene load_steps=3 format=3 uid="uid://sk4bl31of7it"]
2
3 [ext_resource type="Script" uid="uid://bfm4nbw6eq5nt" path="res://scripts/heart_bar.gd" id="1_cjvck"]
4 [ext_resource type="Texture2D" uid="uid://b2021m666jtld" path="res://assets/hud_heartFull.png" id="1_j28cq"]
5
6 [node name="HeartBar" type="HBoxContainer"]
7 custom_minimum_size = Vector2(281, 45)
8 offset_right = 40.0
9 offset_bottom = 40.0
10 theme_override_constants/separation = 5
11 script = ExtResource("1_cjvck")
12
13 [node name="1" type="TextureRect" parent="."]
14 layout_mode = 2
15 texture = ExtResource("1_j28cq")
16 stretch_mode = 5
17
18 [node name="2" type="TextureRect" parent="."]
19 layout_mode = 2
20 texture = ExtResource("1_j28cq")
21 stretch_mode = 5
22
23 [node name="3" type="TextureRect" parent="."]
24 layout_mode = 2
25 texture = ExtResource("1_j28cq")
26 stretch_mode = 5
27
28 [node name="4" type="TextureRect" parent="."]
29 layout_mode = 2
30 texture = ExtResource("1_j28cq")
31 stretch_mode = 5
32
33 [node name="5" type="TextureRect" parent="."]
34 layout_mode = 2
35 texture = ExtResource("1_j28cq")
36 stretch_mode = 5
37
cd /home/user/task/assets && for f in panel_woodDetail_blank minimapIcon_arrowA minimapIcon_jewelRed minimapIcon_exclamationYellow pattern_blueprint pattern_blueprintPaper; do echo "=== $f ==="; grep -E 'uid=|path=' $f.png.import | head -5; done
=== panel_woodDetail_blank === uid="uid://cm31wua11hgdf" path="res://.godot/imported/panel_woodDetail_blank.png-fb0450ad09403a461d831ddb4bb19836.ctex" === minimapIcon_arrowA === uid="uid://binuqvht7ygw8" path="res://.godot/imported/minimapIcon_arrowA.png-b7669ba5bbf10d93317baaf5783ebe92.ctex" === minimapIcon_jewelRed === uid="uid://b0cbj5p6025u7" path="res://.godot/imported/minimapIcon_jewelRed.png-e1b53284834693deeb4926be995b35f5.ctex" === minimapIcon_exclamationYellow === uid="uid://fvwqnxpkuo8i" path="res://.godot/imported/minimapIcon_exclamationYellow.png-cb4a8ab12acb0ae00d25d94b7798ffa6.ctex" === pattern_blueprint === uid="uid://b8h8j5bbtbb54" path="res://.godot/imported/pattern_blueprint.png-e45be4667bcb564bc4e4d98207001a84.ctex" === pattern_blueprintPaper === uid="uid://cinfc5d50cfjv" path="res://.godot/imported/pattern_blueprintPaper.png-569856968eeaa4df0025d039441b8e2f.ctex" [stdout] === panel_woodDetail_blank === uid="uid://cm31wua11hgdf" path="res://.godot/imported/panel_woodDetail_blank.png-fb0450ad09403a461d831ddb4bb19836.ctex" === minimapIcon_arrowA === uid="uid://binuqvht7ygw8" path="res://.godot/imported/minimapIcon_arrowA.png-b7669ba5bbf10d93317baaf5783ebe92.ctex" === minimapIcon_jewelRed === uid="uid://b0cbj5p6025u7" path="res://.godot/imported/minimapIcon_jewelRed.png-e1b53284834693deeb4926be995b35f5.ctex" === minimapIcon_exclamationYellow === uid="uid://fvwqnxpkuo8i" path="res://.godot/imported/minimapIcon_exclamationYellow.png-cb4a8ab12acb0ae00d25d94b7798ffa6.ctex" === pattern_blueprint === uid="uid://b8h8j5bbtbb54" path="res://.godot/imported/pattern_blueprint.png-e45be4667bcb564bc4e4d98207001a84.ctex" === pattern_blueprintPaper === uid="uid://cinfc5d50cfjv" path="res://.godot/imported/pattern_blueprintPaper.png-569856968eeaa4df0025d039441b8e2f.ctex"
for f in panel_woodDetail_blank minimapIcon_arrowA minimapIcon_jewelRed minimapIcon_exclamationYellow pattern_blueprint pattern_blueprintPaper; do printf "%-32s " "$f"; python3 -c "from PIL import Image; print(Image.open('$f.png').size)" 2>/dev/null || file $f.png; doneExit code 127 panel_woodDetail_blank /bin/bash: line 1: file: command not found minimapIcon_arrowA /bin/bash: line 1: file: command not found minimapIcon_jewelRed /bin/bash: line 1: file: command not found minimapIcon_exclamationYellow /bin/bash: line 1: file: command not found pattern_blueprint /bin/bash: line 1: file: command not found pattern_blueprintPaper /bin/bash: line 1: file: command not found [error] tool reported failure
for f in panel_woodDetail_blank minimapIcon_arrowA minimapIcon_jewelRed minimapIcon_exclamationYellow pattern_blueprint pattern_blueprintPaper; do w=$(od -An -j16 -N2 -tu2 --endian=big $f.png 2>/dev/null); h=$(od -An -j20 -N2 -tu2 --endian=big $f.png 2>/dev/null); printf "%-32s w=%s h=%s\n" "$f" "$w" "$h"; done
panel_woodDetail_blank w= 0 h= 0 minimapIcon_arrowA w= 0 h= 0 minimapIcon_jewelRed w= 0 h= 0 minimapIcon_exclamationYellow w= 0 h= 0 pattern_blueprint w= 0 h= 0 pattern_blueprintPaper w= 0 h= 0 [stdout] panel_woodDetail_blank w= 0 h= 0 minimapIcon_arrowA w= 0 h= 0 minimapIcon_jewelRed w= 0 h= 0 minimapIcon_exclamationYellow w= 0 h= 0 pattern_blueprint w= 0 h= 0 pattern_blueprintPaper w= 0 h= 0
for f in panel_woodDetail_blank pattern_blueprint pattern_blueprintPaper minimapIcon_arrowA; do printf "%-30s " "$f"; od -An -j16 -N8 -tu4 --endian=big $f.png; done
panel_woodDetail_blank 128 128 pattern_blueprint 56 56 pattern_blueprintPaper 56 56 minimapIcon_arrowA 32 32 [stdout] panel_woodDetail_blank 128 128 pattern_blueprint 56 56 pattern_blueprintPaper 56 56 minimapIcon_arrowA 32 32
ls /home/user/task/scripts/; echo "---import flags---"; grep -E 'repeat|mipmaps|filter' /home/user/task/assets/pattern_blueprint.png.import
crate.gd crate.gd.uid heart_bar.gd heart_bar.gd.uid minimap.gd minimap.gd.uid mob.gd mob.gd.uid player.gd player.gd.uid size_test.gd size_test.gd.uid test.gd test.gd.uid world.gd world.gd.uid ---import flags--- mipmaps/generate=false mipmaps/limit=-1 [stdout] crate.gd crate.gd.uid heart_bar.gd heart_bar.gd.uid minimap.gd minimap.gd.uid mob.gd mob.gd.uid player.gd player.gd.uid size_test.gd size_test.gd.uid test.gd test.gd.uid world.gd world.gd.uid ---import flags--- mipmaps/generate=false mipmaps/limit=-1
{"file_path": "/home/user/task/scripts/minimap.gd"}1 extends MarginContainer
2 class_name Minimap
3
4 @export var player: Player
5 @export var zoom = 1.5:
6 set = set_zoom
7
8 @onready var grid = $Content/Grid
9 @onready var player_marker = $Content/Grid/PlayerMarker
10 @onready var mob_marker = $Content/Grid/MobMarker
11 @onready var alert_marker = $Content/Grid/AlertMarker
12
13 @onready var icons = {
14 "mob": mob_marker,
15 "alert": alert_marker
16 }
17
18 var grid_scale
19 var markers = {}
20
21 func _ready():
22 await get_tree().process_frame
23 player_marker.position = grid.size / 2
24 grid_scale = grid.size / (get_viewport_rect().size * zoom)
25 var map_objects = get_tree().get_nodes_in_group("minimap_objects")
26 for item in map_objects:
27 var new_marker = icons[item.minimap_icon].duplicate()
28 grid.add_child(new_marker)
29 new_marker.show()
30 markers[item] = new_marker
31
32 func _process(delta):
33 if !player:
34 return
35 player_marker.rotation = player.rotation + PI / 2
36 for item in markers:
37 var obj_pos = (item.position - player.position) * grid_scale + grid.size / 2
38 if grid.get_rect().has_point(obj_pos + grid.position):
39 markers[item].scale = Vector2(1, 1)
40 else:
41 markers[item].scale = Vector2(0.75, 0.75)
42 obj_pos = obj_pos.clamp(Vector2.ZERO, grid.size)
43 markers[item].position = obj_pos
44
45 func _on_object_removed(object):
46 if object in markers:
47 markers[object].queue_free()
48 markers.erase(object)
49
50 func set_zoom(value):
51 zoom = clamp(value, 0.5, 5)
52 grid_scale = grid.size / (get_viewport_rect().size * zoom)
53
54
55 func _on_gui_input(event):
56 if event is InputEventMouseButton and event.pressed:
57 if event.button_index == MOUSE_BUTTON_WHEEL_UP:
58 zoom += 0.1
59 if event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
60 zoom -= 0.1
61
cat /home/user/task/scripts/minimap.gd.uid; echo; grep -E 'repeat' /home/user/task/assets/pattern_blueprint.png.import || echo "no-repeat-key"
uid://bn1l2opiwu7oh no-repeat-key [stdout] uid://bn1l2opiwu7oh no-repeat-key
{"file_path": "/home/user/task/scenes/minimap.tscn", "content": "[gd_scene load_steps=7 format=3 uid=\"uid://bt76slcb5awbu\"]\n\n[ext_resource type=\"Script\" uid=\"uid://bn1l2opiwu7oh\" path=\"res://scripts/minimap.gd\" id=\"1_script\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://cm31wua11hgdf\" path=\"res://assets/panel_woodDetail_blank.png\" id=\"2_frame\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://b8h8j5bbtbb54\" path=\"res://assets/pattern_blueprint.png\" id=\"3_grid\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://binuqvht7ygw8\" path=\"res://assets/minimapIcon_arrowA.png\" id=\"4_player\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://b0cbj5p6025u7\" path=\"res://assets/minimapIcon_jewelRed.png\" id=\"5_mob\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://fvwqnxpkuo8i\" path=\"res://assets/minimapIcon_exclamationYellow.png\" id=\"6_alert\"]\n\n[node name=\"Minimap\" type=\"MarginContainer\"]\ncustom_minimum_size = Vector2(200, 200)\noffset_right = 200.0\noffset_bottom = 200.0\ntheme_override_constants/margin_left = 10\ntheme_override_constants/margin_top = 10\ntheme_override_constants/margin_right = 10\ntheme_override_constants/margin_bottom = 10\nscript = ExtResource(\"1_script\")\n\n[node name=\"Frame\" type=\"NinePatchRect\" parent=\".\"]\nlayout_mode = 1\nanchors_preset = 15\nanchor_right = 1.0\nanchor_bottom = 1.0\ngrow_horizontal = 2\ngrow_vertical = 2\ntexture = ExtResource(\"2_frame\")\npatch_margin_left = 40\npatch_margin_top = 40\npatch_margin_right = 40\npatch_margin_bottom = 40\n\n[node name=\"Content\" type=\"MarginContainer\" parent=\".\"]\nlayout_mode = 2\ntheme_override_constants/margin_left = 20\ntheme_override_constants/margin_top = 20\ntheme_override_constants/margin_right = 20\ntheme_override_constants/margin_bottom = 20\n\n[node name=\"Grid\" type=\"TextureRect\" parent=\"Content\"]\ntexture_repeat = 2\nlayout_mode = 2\ntexture = ExtResource(\"3_grid\")\nstretch_mode = 1\n\n[node name=\"PlayerMarker\" type=\"Sprite2D\" parent=\"Content/Grid\"]\nposition = Vector2(70, 70)\ncentered = true\ntexture = ExtResource(\"4_player\")\n\n[node name=\"MobMarker\" type=\"Sprite2D\" parent=\"Content/Grid\"]\nvisible = false\nposition = Vector2(70, 70)\ncentered = true\ntexture = ExtResource(\"5_mob\")\n\n[node name=\"AlertMarker\" type=\"Sprite2D\" parent=\"Content/Grid\"]\nvisible = false\nposition = Vector2(70, 70)\ncentered = true\ntexture = ExtResource(\"6_alert\")\n"}The file /home/user/task/scenes/minimap.tscn has been updated successfully. (file state is current in your context , no need to Read it back)
cd /home/user/task && (command -v godot >/dev/null && godot --headless --quit --editor 2>&1 | grep -iE 'minimap|error|script' | head -20 || echo "godot not installed , skipping engine check")
ERROR: Do not use progress dialog (task) while flushing the message queue or using call_deferred()! ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd [stdout] ERROR: Do not use progress dialog (task) while flushing the message queue or using call_deferred()! ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. Returning: canceled ERROR: Condition "!tasks.has(p_task)" is true. WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
godot --headless --check-only --script /dev/null 2>/dev/null; timeout 60 godot --headless --quit 2>&1 | grep -iE 'minimap|parse error|failed to load|SCRIPT ERROR' | head
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org [stdout] Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
No file changes, the agent left the workspace untouched.
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
VALIDATION_FAILED: Minimap outer margins are not set correctly , use equal theme overrides on all sides
VALIDATION_FAILED: Frame NinePatchRect must fill the Minimap area , size does not match the Minimap bounds
VALIDATION_FAILED: Frame patch margins are not large enough to prevent corner distortion , check all four sides
VALIDATION_FAILED: Grid texture must match pattern_blueprintPaper.png
VALIDATION_FAILED: Grid expand_mode must be EXPAND_IGNORE_SIZE to fill the container
VALIDATION_FAILED: Grid texture filter is not set correctly for tiled pixel-art display
VALIDATION_FAILED: Grid must have exactly 3 children: PlayerMarker, MobMarker, AlertMarker
VALIDATION_PASSED: Minimap UI frame and markers are correctly set upReproduce this trial: git checkout 2f94510 && PYTHONPATH=src python3 scripts/build_site.py , then open trial/trial_30ae8cbbb0be4a7a. Re-running the agent live requires EVAL_PLATFORM_ENABLE_OAUTH_SMOKE=1 and is non-deterministic.
Trial trial_30ae8cbbb0be4a7a · verifier authoritative; classifier explanatory.