tests/test.sh exit code (0 → resolved); the classification below is post-hoc and cannot change it.{
"file_path": "/home/user/task/scripts/minimap.gd"
}1 extends MarginContainer
2 class_name Minimap
3
4 @export var player: Player
5 @export var zoom = 1.5:
6 set = set_zoom
7 @export var falloff_curve: Curve
8
9 @onready var grid = $Content/Grid
10 @onready var player_marker = $Content/Grid/PlayerMarker
11 @onready var mob_marker = $Content/Grid/MobMarker
12 @onready var alert_marker = $Content/Grid/AlertMarker
13
14 @onready var icons = {
15 "mob": mob_marker,
16 "alert": alert_marker
17 }
18
19 var grid_scale
20 var markers = {}
21
22 func _ready():
23 pass
24
25 func _process(delta):
26 pass
27
28 func _on_object_removed(object):
29 pass
30
31 func set_zoom(value):
32 pass
33
34 func _on_gui_input(event):
35 pass
find . -type f -not -path '*/.godot/*' -not -path '*/.git/*' | head -100
{"description": "List project files"}./icon.svg ./icon.svg.import ./project.godot ./assets/Roboto-Medium.ttf ./assets/hud_heartEmpty.png ./assets/Roboto-Medium.ttf.import ./assets/hud_heartEmpty.png.import ./assets/hud_heartFull.png ./assets/hud_heartFull.png.import ./assets/interfacePack_sheet@2.png ./assets/interfacePack_sheet@2.png.import ./assets/minimapIcon_arrowA.png ./assets/minimapIcon_arrowA.png.import ./assets/minimapIcon_exclamationYellow.png ./assets/minimapIcon_exclamationYellow.png.import ./assets/minimapIcon_jewelRed.png ./assets/minimapIcon_jewelRed.png.import ./assets/panel_woodDetail_blank.png ./assets/panel_woodDetail_blank.png.import ./assets/pattern_blueprint.png ./assets/pattern_blueprint.png.import ./assets/pattern_blueprintPaper.png ./assets/pattern_blueprintPaper.png.import ./assets/spritesheet_characters.png ./assets/spritesheet_characters.png.import ./assets/spritesheet_tiles copy.png ./assets/spritesheet_tiles copy.png.import ./assets/tilesheet_complete.png ./assets/tilesheet_complete.png.import ./scripts/crate.gd ./scripts/crate.gd.uid ./scripts/heart_bar.gd ./scripts/heart_bar.gd.uid ./scripts/minimap.gd ./scripts/minimap.gd.uid ./scripts/mob.gd ./scripts/mob.gd.uid ./scripts/player.gd ./scripts/player.gd.uid ./scripts/size_test.gd ./scripts/size_test.gd.uid ./scripts/test.gd ./scripts/test.gd.uid ./scripts/world.gd ./scripts/world.gd.uid ./scenes/crate.tscn ./scenes/heart_bar.tscn ./scenes/main.tscn ./scenes/minimap.tscn ./scenes/mob.tscn ./scenes/player.tscn ./scenes/size_test.tscn ./scenes/test.tscn [stdout] ./icon.svg ./icon.svg.import ./project.godot ./assets/Roboto-Medium.ttf ./assets/hud_heartEmpty.png ./assets/Roboto-Medium.ttf.import ./assets/hud_heartEmpty.png.import ./assets/hud_heartFull.png ./assets/hud_heartFull.png.import ./assets/interfacePack_sheet@2.png ./assets/interfacePack_sheet@2.png.import ./assets/minimapIcon_arrowA.png ./assets/minimapIcon_arrowA.png.import ./assets/minimapIcon_exclamationYellow.png ./assets/minimapIcon_exclamationYellow.png.import ./assets/minimapIcon_jewelRed.png ./assets/minimapIcon_jewelRed.png.import ./assets/panel_woodDetail_blank.png ./assets/panel_woodDetail_blank.png.import ./assets/pattern_blueprint.png ./assets/pattern_blueprint.png.import ./assets/pattern_blueprintPaper.png ./assets/pattern_blueprintPaper.png.import ./assets/spritesheet_characters.png ./assets/spritesheet_characters.png.import ./assets/spritesheet_tiles copy.png ./assets/spritesheet_tiles copy.png.import ./assets/tilesheet_complete.png ./assets/tilesheet_complete.png.import ./scripts/crate.gd ./scripts/crate.gd.uid ./scripts/heart_bar.gd ./scripts/heart_bar.gd.uid ./scripts/minimap.gd ./scripts/minimap.gd.uid ./scripts/mob.gd ./scripts/mob.gd.uid ./scripts/player.gd ./scripts/player.gd.uid ./scripts/size_test.gd ./scripts/size_test.gd.uid ./scripts/test.gd ./scripts/test.gd.uid ./scripts/world.gd ./scripts/world.gd.uid ./scenes/crate.tscn ./scenes/heart_bar.tscn ./scenes/main.tscn ./scenes/minimap.tscn ./scenes/mob.tscn ./scenes/player.tscn ./scenes/size_test.tscn ./scenes/test.tscn
{
"file_path": "/home/user/task/scenes/minimap.tscn"
}1 [gd_scene load_steps=7 format=3 uid="uid://bt76slcb5awbu"]
2
3 [ext_resource type="Script" uid="uid://cdtwwpxx5va1w" path="res://scripts/minimap.gd" id="1_8wnx2"]
4 [ext_resource type="Texture2D" uid="uid://cq7bl56536exf" path="res://assets/panel_woodDetail_blank.png" id="1_23s65"]
5 [ext_resource type="Texture2D" uid="uid://bikdfyvvw5oag" path="res://assets/pattern_blueprintPaper.png" id="2_u1e1s"]
6 [ext_resource type="Texture2D" uid="uid://bn1rrxajfedmo" path="res://assets/minimapIcon_arrowA.png" id="3_q0vdd"]
7 [ext_resource type="Texture2D" uid="uid://bm30ksnske3e1" path="res://assets/minimapIcon_jewelRed.png" id="4_k3l5f"]
8 [ext_resource type="Texture2D" uid="uid://76t51rghfsgj" path="res://assets/minimapIcon_exclamationYellow.png" id="5_kxi43"]
9
10 [node name="Minimap" type="MarginContainer"]
11 offset_right = 250.0
12 offset_bottom = 250.0
13 theme_override_constants/margin_left = 5
14 theme_override_constants/margin_top = 5
15 theme_override_constants/margin_right = 5
16 theme_override_constants/margin_bottom = 5
17 script = ExtResource("1_8wnx2")
18
19 [node name="Frame" type="NinePatchRect" parent="."]
20 layout_mode = 2
21 texture = ExtResource("1_23s65")
22 patch_margin_left = 64
23 patch_margin_top = 64
24 patch_margin_right = 64
25 patch_margin_bottom = 64
26
27 [node name="Content" type="MarginContainer" parent="."]
28 layout_mode = 2
29 theme_override_constants/margin_left = 20
30 theme_override_constants/margin_top = 20
31 theme_override_constants/margin_right = 20
32 theme_override_constants/margin_bottom = 20
33
34 [node name="Grid" type="TextureRect" parent="Content"]
35 layout_mode = 2
36 texture = ExtResource("2_u1e1s")
37 stretch_mode = 1
38
39 [node name="PlayerMarker" type="Sprite2D" parent="Content/Grid"]
40 position = Vector2(86, 86)
41 texture = ExtResource("3_q0vdd")
42
43 [node name="MobMarker" type="Sprite2D" parent="Content/Grid"]
44 visible = false
45 position = Vector2(37, 40)
46 texture = ExtResource("4_k3l5f")
47
48 [node name="AlertMarker" type="Sprite2D" parent="Content/Grid"]
49 visible = false
50 position = Vector2(112, 107)
51 texture = ExtResource("5_kxi43")
52
53 [connection signal="gui_input" from="." to="." method="_on_gui_input"]
54
{
"file_path": "/home/user/task/scripts/player.gd"
}1 extends CharacterBody2D
2 class_name Player
3
4 var speed = 250
5 var rotation_speed = 2.0
6
7 var rotation_dir = 0
8
9 func get_input():
10 rotation_dir = 0
11 velocity = Vector2.ZERO
12 if Input.is_action_pressed("right"):
13 rotation_dir += 1
14 if Input.is_action_pressed("left"):
15 rotation_dir -= 1
16 if Input.is_action_pressed("forward"):
17 velocity += transform.x * speed
18 if Input.is_action_pressed("back"):
19 velocity -= transform.x * speed
20
21 func _physics_process(delta):
22 get_input()
23 rotation += rotation_dir * rotation_speed * delta
24 move_and_slide()
25
26
27
{
"file_path": "/home/user/task/scripts/world.gd"
}1 extends Node2D
2
3 @onready var minimap = $CanvasLayer/Minimap
4 func _ready():
5 get_viewport().warp_mouse(Vector2.ZERO)
6 var map_limits = $TileMap.get_used_rect()
7 $Player/Camera2D.limit_left = map_limits.position.x * $TileMap.tile_set.tile_size.x
8 $Player/Camera2D.limit_top = map_limits.position.y * $TileMap.tile_set.tile_size.y
9 $Player/Camera2D.limit_right = map_limits.end.x * $TileMap.tile_set.tile_size.x
10 $Player/Camera2D.limit_bottom = map_limits.end.y * $TileMap.tile_set.tile_size.y
11
12 for object in get_tree().get_nodes_in_group("minimap_objects"):
13 object.removed.connect(minimap._on_object_removed)
14
{
"file_path": "/home/user/task/scripts/mob.gd"
}1 extends CharacterBody2D 2 class_name Mob 3 4 signal removed 5 6 var speed = 50 7 var minimap_icon = "mob" 8 9 10 func _ready(): 11 rotation = randf_range(0, 2*PI) 12 13 14 func _physics_process(delta): 15 velocity = transform.x * speed 16 var collision = move_and_collide(velocity * delta) 17 if collision: 18 velocity = velocity.bounce(collision.get_normal()).rotated(randf_range(-PI/4, PI/4)) 19 rotation = velocity.angle() 20
{
"file_path": "/home/user/task/scripts/crate.gd"
}1 extends Area2D 2 class_name Crate 3 4 signal removed 5 6 var minimap_icon = "alert" 7 8 func _on_body_entered(body): 9 if body is Player: 10 removed.emit(self) 11 queue_free() 12
{
"file_path": "/home/user/task/scenes/main.tscn"
}1 [gd_scene load_steps=11 format=3 uid="uid://dguv0hkao7pqf"]
2
3 [ext_resource type="Texture2D" uid="uid://c5gsr7fhgurau" path="res://assets/spritesheet_tiles copy.png" id="1_glmfm"]
4 [ext_resource type="Script" uid="uid://fkcmf6eifby7" path="res://scripts/world.gd" id="1_iuc76"]
5 [ext_resource type="PackedScene" uid="uid://bt76slcb5awbu" path="res://scenes/minimap.tscn" id="2_jqjpi"]
6 [ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="2_mm6n6"]
7 [ext_resource type="PackedScene" uid="uid://dlpj7poq6v8et" path="res://scenes/player.tscn" id="3_l1kax"]
8 [ext_resource type="PackedScene" uid="uid://ckdfttpyosu3w" path="res://scenes/mob.tscn" id="5_hyw8m"]
9 [ext_resource type="PackedScene" uid="uid://blysxtj664jwm" path="res://scenes/crate.tscn" id="6_q6r6v"]
10
11 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8fcw"]
12 texture = ExtResource("1_glmfm")
13 separation = Vector2i(10, 10)
14 texture_region_size = Vector2i(64, 64)
15 0:0/0 = 0
16 0:0/0/terrain_set = 0
17 0:0/0/terrain = 0
18 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
19 0:0/0/terrains_peering_bit/right_side = 0
20 0:0/0/terrains_peering_bit/bottom_side = 0
21 1:0/0 = 0
22 1:0/0/terrain_set = 0
23 1:0/0/terrain = 0
24 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
25 1:0/0/terrains_peering_bit/bottom_side = 0
26 1:0/0/terrains_peering_bit/left_side = 0
27 2:0/0 = 0
28 2:0/0/terrain_set = 0
29 2:0/0/terrain = 0
30 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
31 2:0/0/terrains_peering_bit/right_side = 0
32 2:0/0/terrains_peering_bit/left_side = 0
33 3:0/0 = 0
34 3:0/0/terrain_set = 0
35 3:0/0/terrain = 0
36 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
37 3:0/0/terrains_peering_bit/right_side = 0
38 3:0/0/terrains_peering_bit/bottom_side = 0
39 3:0/0/terrains_peering_bit/left_side = 0
40 4:0/0 = 0
41 4:0/0/terrain_set = 0
42 4:0/0/terrain = 0
43 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
44 4:0/0/terrains_peering_bit/right_side = 0
45 4:0/0/terrains_peering_bit/left_side = 0
46 4:0/0/terrains_peering_bit/top_side = 0
47 5:0/0 = 0
48 5:0/0/terrain_set = 0
49 5:0/0/terrain = 0
50 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
51 5:0/0/terrains_peering_bit/left_side = 0
52 6:0/0 = 0
53 6:0/0/terrain_set = 0
54 6:0/0/terrain = 0
55 6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
56 6:0/0/terrains_peering_bit/top_side = 0
57 7:0/0 = 0
58 7:0/0/terrain_set = 0
59 7:0/0/terrain = 0
60 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
61 7:0/0/terrains_peering_bit/right_side = 0
62 7:0/0/terrains_peering_bit/bottom_right_corner = 0
63 7:0/0/terrains_peering_bit/bottom_side = 0
64 8:0/0 = 0
65 8:0/0/terrain_set = 0
66 8:0/0/terrain = 0
67 8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
68 8:0/0/terrains_peering_bit/bottom_side = 0
69 8:0/0/terrains_peering_bit/bottom_left_corner = 0
70 8:0/0/terrains_peering_bit/left_side = 0
71 0:1/0 = 0
72 0:1/0/terrain_set = 0
73 0:1/0/terrain = 0
74 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
75 0:1/0/terrains_peering_bit/right_side = 0
76 0:1/0/terrains_peering_bit/top_side = 0
77 1:1/0 = 0
78 1:1/0/terrain_set = 0
79 1:1/0/terrain = 0
80 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
81 1:1/0/terrains_peering_bit/left_side = 0
82 1:1/0/terrains_peering_bit/top_side = 0
83 2:1/0 = 0
84 2:1/0/terrain_set = 0
85 2:1/0/terrain = 0
86 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
87 …[truncated]{
"file_path": "/home/user/task/scenes/mob.tscn"
}1 [gd_scene load_steps=4 format=3 uid="uid://ckdfttpyosu3w"]
2
3 [ext_resource type="Texture2D" uid="uid://7c5pshlyc7y8" path="res://assets/spritesheet_characters.png" id="1_or4v3"]
4 [ext_resource type="Script" uid="uid://btkbfavadlsem" path="res://scripts/mob.gd" id="1_xr348"]
5
6 [sub_resource type="CircleShape2D" id="CircleShape2D_fwd4e"]
7 radius = 19.0
8
9 [node name="Mob" type="CharacterBody2D" groups=["minimap_objects", "mobs"]]
10 script = ExtResource("1_xr348")
11
12 [node name="Sprite2D" type="Sprite2D" parent="."]
13 position = Vector2(5, 0)
14 texture = ExtResource("1_or4v3")
15 region_enabled = true
16 region_rect = Rect2(425, -1, 36, 44)
17
18 [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
19 position = Vector2(4, 0)
20 shape = SubResource("CircleShape2D_fwd4e")
21
{
"file_path": "/home/user/task/scenes/crate.tscn"
}1 [gd_scene load_steps=4 format=3 uid="uid://blysxtj664jwm"]
2
3 [ext_resource type="Script" uid="uid://cyluamnenuql0" path="res://scripts/crate.gd" id="1_6u4kx"]
4 [ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="1_wsh3k"]
5
6 [sub_resource type="RectangleShape2D" id="RectangleShape2D_ywpqd"]
7 size = Vector2(54, 54)
8
9 [node name="Crate" type="Area2D" groups=["minimap_objects"]]
10 script = ExtResource("1_6u4kx")
11
12 [node name="Sprite2D" type="Sprite2D" parent="."]
13 texture = ExtResource("1_wsh3k")
14 region_enabled = true
15 region_rect = Rect2(1280, 256, 64, 64)
16
17 [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
18 shape = SubResource("RectangleShape2D_ywpqd")
19
20 [connection signal="body_entered" from="." to="." method="_on_body_entered"]
21
{
"file_path": "/home/user/task/project.godot"
}1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ; [section] ; section goes between []
7 ; param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="minimap_demo"
14 run/main_scene="res://scenes/main.tscn"
15 config/features=PackedStringArray("4.4", "Forward Plus")
16 config/icon="res://icon.svg"
17
18 [display]
19
20 window/size/viewport_width=1920
21 window/size/viewport_height=1080
22 window/stretch/mode="canvas_items"
23
24 [input]
25
26 right={
27 "deadzone": 0.5,
28 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
29 ]
30 }
31 left={
32 "deadzone": 0.5,
33 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
34 ]
35 }
36 forward={
37 "deadzone": 0.5,
38 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
39 ]
40 }
41 back={
42 "deadzone": 0.5,
43 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
44 ]
45 }
46
47 [rendering]
48
49 textures/canvas_textures/default_texture_filter=0
50
{
"file_path": "/home/user/task/scripts/size_test.gd"
}1 extends MarginContainer 2 3 func _ready(): 4 await get_tree().create_timer(1.0).timeout 5 printt($Control.size) 6
{
"file_path": "/home/user/task/scripts/test.gd"
}1 extends Node
2
3 func _ready():
4 await get_tree().process_frame
5 run_validation()
6
7 func fail(message: String) -> void:
8 print("VALIDATION_FAILED: %s" % message)
9 get_tree().quit(1)
10
11 func assert_condition(condition: bool, message: String) -> void:
12 if not condition:
13 fail(message)
14
15 func has_property(obj: Object, name: String) -> bool:
16 for prop in obj.get_property_list():
17 if prop.name == name:
18 return true
19 return false
20
21 func run_validation():
22 var main = get_node_or_null("Main")
23 assert_condition(main != null, "Main scene not found")
24
25 var minimap = main.get_node_or_null("CanvasLayer/Minimap")
26 assert_condition(minimap != null, "Minimap not found under CanvasLayer")
27 assert_condition(minimap.has_method("_process"), "Minimap must be a script instance")
28
29 var grid: TextureRect = minimap.get_node_or_null("Content/Grid")
30 assert_condition(grid != null, "Grid TextureRect missing")
31 var player_marker: Sprite2D = grid.get_node_or_null("PlayerMarker")
32 assert_condition(player_marker != null, "PlayerMarker missing")
33
34 var player = main.get_node_or_null("Player")
35 assert_condition(player != null, "Player node missing")
36
37 assert_condition(has_property(minimap, "player"), "Minimap must export player")
38 assert_condition(has_property(minimap, "zoom"), "Minimap must export zoom")
39 assert_condition(minimap.has_method("set_zoom"), "Minimap must define set_zoom")
40 assert_condition(has_property(minimap, "grid_scale"), "grid_scale property missing")
41 assert_condition(has_property(minimap, "markers"), "markers dictionary missing")
42
43 # --- falloff_curve must be an authored Curve resource with the required shape ---
44 assert_condition(has_property(minimap, "falloff_curve"), "Minimap must export a falloff_curve")
45 var curve = minimap.falloff_curve
46 assert_condition(curve is Curve, "falloff_curve must be a Curve resource authored in the scene")
47 assert_condition(abs(curve.sample_baked(0.0) - 1.0) < 0.05, "falloff_curve must bake to its near value at position 0.0")
48 assert_condition(abs(curve.sample_baked(0.5) - 0.6) < 0.05, "falloff_curve must bake to its mid value at position 0.5 , a real middle control point is required")
49 assert_condition(abs(curve.sample_baked(1.0) - 0.3) < 0.05, "falloff_curve must bake to its far value at position 1.0")
50 var near_scale: float = curve.sample_baked(0.0)
51 var far_scale: float = curve.sample_baked(1.0)
52
53 var expected_center: Vector2 = grid.size / 2.0
54 var center_delta = (player_marker.position - expected_center).length()
55 assert_condition(center_delta <= 0.5, "PlayerMarker should start centered on Grid")
56
57 var viewport_rect: Rect2 = get_viewport().get_visible_rect()
58 var expected_scale_x: float = grid.size.x / (viewport_rect.size.x * float(minimap.zoom))
59 var expected_scale_y: float = grid.size.y / (viewport_rect.size.y * float(minimap.zoom))
60 assert_condition(minimap.grid_scale is Vector2, "grid_scale must be a Vector2 (separate x and y scale factors)")
61 assert_condition(abs(minimap.grid_scale.x - expected_scale_x) < 0.01, "grid_scale.x is incorrect for the current zoom")
62 assert_condition(abs(minimap.grid_scale.y - expected_scale_y) < 0.01, "grid_scale.y is incorrect for the current zoom")
63
64 # Markers duplicated for minimap_objects
65 var mob: Node2D = main.get_node_or_null("Mobs/Mob")
66 var crate: Node2D = main.get_node_or_null("Crates/Crate")
67 assert_condition(mob != null and crate != null, "Mob and Crate nodes must exist")
68 var markers: Dictionary = minimap.markers
69 assert_condition(markers.has(mob), "Mob should have a duplicated marker tracked")
70 assert_condition(markers.has(crate), "Crate should have a duplicated marker tracked")
71 var mob_marker: Sprite2D = markers[mob]
72 var crate_marker: Sprite2D = markers[crate]
73 assert_condition(mob_marker.get_parent() == grid and crate_marker.get_parent() == grid, "Du…[truncated]{
"file_path": "/home/user/task/scripts/heart_bar.gd"
}1 extends HBoxContainer
2
3 var heart_full = preload("res://assets/hud_heartFull.png")
4 var heart_empty = preload("res://assets/hud_heartEmpty.png")
5
6 func update_health(value):
7 for i in get_child_count():
8 if value > i:
9 get_child(i).texture = heart_full
10 else:
11 get_child(i).texture = heart_empty
12
13
{
"file_path": "/home/user/task/scenes/test.tscn"
}1 [gd_scene load_steps=3 format=3 uid="uid://test0734gt"]
2
3 [ext_resource type="Script" path="res://scripts/test.gd" id="1_test"]
4 [ext_resource type="PackedScene" path="res://scenes/main.tscn" id="2_main"]
5
6 [node name="TestRunner" type="Node"]
7 script = ExtResource("1_test")
8
9 [node name="Main" parent="." instance=ExtResource("2_main")]
10
{
"file_path": "/home/user/task/scenes/size_test.tscn"
}1 [gd_scene load_steps=2 format=3 uid="uid://biogu0nlo2ysb"]
2
3 [ext_resource type="Script" uid="uid://c7jowflnutpw8" path="res://scripts/size_test.gd" id="1_5flyf"]
4
5 [node name="SizeTest" type="MarginContainer"]
6 offset_right = 200.0
7 offset_bottom = 200.0
8 theme_override_constants/margin_left = 5
9 theme_override_constants/margin_top = 5
10 theme_override_constants/margin_right = 5
11 theme_override_constants/margin_bottom = 5
12 script = ExtResource("1_5flyf")
13
14 [node name="Control" type="Control" parent="."]
15 layout_mode = 2
16
which godot godot4 2>/dev/null; ls /usr/local/bin | grep -i godot 2>/dev/null; find / -iname 'godot*' -type f 2>/dev/null | head
{"description": "Locate godot binary"}/usr/local/bin/godot godot /usr/local/bin/godot [stdout] /usr/local/bin/godot godot /usr/local/bin/godot
{
"file_path": "/home/user/task/scripts/minimap.gd",
"content": "extends MarginContainer\nclass_name Minimap\n\n@export var player: Player\n@export var zoom = 1.5:\n\tset = set_zoom\n@export var falloff_curve: Curve\n\n@onready var grid = $Content/Grid\n@onready var player_marker = $Content/Grid/PlayerMarker\n@onready var mob_marker = $Content/Grid/MobMarker\n@onready var alert_marker = $Content/Grid/AlertMarker\n\n@onready var icons = {\n\t\"mob\": mob_marker,\n\t\"alert\": alert_marker\n}\n\nvar grid_scale\nvar markers = {}\n\nfunc _ready():\n\t# Wait one frame so the containers have laid out and grid.size is valid.\n\tawait get_tree().process_frame\n\tplayer_marker.position = grid.size / 2.0\n\tupdate_grid_scale()\n\tfor object in get_tree().get_nodes_in_group(\"minimap_objects\"):\n\t\tadd_marker(object)\n\nfunc add_marker(object):\n\tvar marker = icons[object.minimap_icon].duplicate()\n\tmarker.visible = true\n\tgrid.add_child(marker)\n\tmarkers[object] = marker\n\nfunc _process(delta):\n\tif grid_scale == null:\n\t\treturn\n\n\tupdate_grid_scale()\n\n\tvar heading = player.rotation + PI / 2.0\n\tplayer_marker.rotation = heading\n\n\tvar near_scale = falloff_curve.sample_baked(0.0)\n\tvar far_scale = falloff_curve.sample_baked(1.0)\n\n\tfor object in markers:\n\t\tvar marker = markers[object]\n\t\tmarker.rotation = heading\n\n\t\tvar offset = (object.position - player.position) * grid_scale\n\t\tvar raw = grid.size / 2.0 + offset\n\t\tvar clamped = raw.clamp(Vector2.ZERO, grid.size)\n\t\tmarker.position = clamped\n\n\t\tvar on_grid = raw.x >= 0.0 and raw.x <= grid.size.x \\\n\t\t\tand raw.y >= 0.0 and raw.y <= grid.size.y\n\t\tvar marker_scale = near_scale if on_grid else far_scale\n\t\tmarker.scale = Vector2(marker_scale, marker_scale)\n\nfunc update_grid_scale():\n\tif grid == null:\n\t\treturn\n\tvar viewport_size = get_viewport().get_visible_rect().size\n\tgrid_scale = Vector2(\n\t\tgrid.size.x / (viewport_size.x * zoom),\n\t\tgrid.size.y / (viewport_size.y * zoom)\n\t)\n\nfunc _on_object_removed(object, _bound = null):\n\tif markers.has(object):\n\t\tmarkers[object].queue_free()\n\t\tmarkers.erase(object)\n\nfunc set_zoom(value):\n\tzoom = max(value, 0.5)\n\tupdate_grid_scale()\n\nfunc _on_gui_input(event):\n\tif event is InputEventMouseButton and event.pressed:\n\t\tif event.button_index == MOUSE_BUTTON_WHEEL_UP:\n\t\t\tset_zoom(zoom + 0.1)\n\t\telif event.button_index == MOUSE_BUTTON_WHEEL_DOWN:\n\t\t\tset_zoom(zoom - 0.1)\n"
}The file /home/user/task/scripts/minimap.gd has been updated successfully. (file state is current in your context , no need to Read it back)
{
"replace_all": false,
"file_path": "/home/user/task/scripts/world.gd",
"old_string": "\tfor object in get_tree().get_nodes_in_group(\"minimap_objects\"):\n\t\tobject.removed.connect(minimap._on_object_removed)",
"new_string": "\tfor object in get_tree().get_nodes_in_group(\"minimap_objects\"):\n\t\tobject.removed.connect(minimap._on_object_removed.bind(object))"
}The file /home/user/task/scripts/world.gd has been updated successfully. (file state is current in your context , no need to Read it back)
{
"replace_all": false,
"file_path": "/home/user/task/scenes/minimap.tscn",
"old_string": "[gd_scene load_steps=7 format=3 uid=\"uid://bt76slcb5awbu\"]",
"new_string": "[gd_scene load_steps=8 format=3 uid=\"uid://bt76slcb5awbu\"]"
}The file /home/user/task/scenes/minimap.tscn has been updated successfully. (file state is current in your context , no need to Read it back)
{
"replace_all": false,
"file_path": "/home/user/task/scenes/minimap.tscn",
"old_string": "[ext_resource type=\"Texture2D\" uid=\"uid://76t51rghfsgj\" path=\"res://assets/minimapIcon_exclamationYellow.png\" id=\"5_kxi43\"]\n\n[node name=\"Minimap\" type=\"MarginContainer\"]\noffset_right = 250.0\noffset_bottom = 250.0\ntheme_override_constants/margin_left = 5\ntheme_override_constants/margin_top = 5\ntheme_override_constants/margin_right = 5\ntheme_override_constants/margin_bottom = 5\nscript = ExtResource(\"1_8wnx2\")",
"new_string": "[ext_resource type=\"Texture2D\" uid=\"uid://76t51rghfsgj\" path=\"res://assets/minimapIcon_exclamationYellow.png\" id=\"5_kxi43\"]\n\n[sub_resource type=\"Curve\" id=\"Curve_falloff\"]\n_data = [Vector2(0, 1), 0.0, -0.8, 0, 0, Vector2(0.5, 0.6), -0.7, -0.6, 0, 0, Vector2(1, 0.3), -0.6, 0.0, 0, 0]\npoint_count = 3\n\n[node name=\"Minimap\" type=\"MarginContainer\"]\noffset_right = 250.0\noffset_bottom = 250.0\ntheme_override_constants/margin_left = 5\ntheme_override_constants/margin_top = 5\ntheme_override_constants/margin_right = 5\ntheme_override_constants/margin_bottom = 5\nscript = ExtResource(\"1_8wnx2\")\nfalloff_curve = SubResource(\"Curve_falloff\")"
}The file /home/user/task/scenes/minimap.tscn has been updated successfully. (file state is current in your context , no need to Read it back)
timeout 120 godot --headless --path . res://scenes/test.tscn 2>&1 | tail -40
{"description": "Run validation test scene headless"}Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:3 - ext_resource, invalid UID: uid://cdtwwpxx5va1w - using text path instead: res://scripts/minimap.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:4 - ext_resource, invalid UID: uid://cq7bl56536exf - using text path instead: res://assets/panel_woodDetail_blank.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:5 - ext_resource, invalid UID: uid://bikdfyvvw5oag - using text path instead: res://assets/pattern_blueprintPaper.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:6 - ext_resource, invalid UID: uid://bn1rrxajfedmo - using text path instead: res://assets/minimapIcon_arrowA.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:7 - ext_resource, invalid UID: uid://bm30ksnske3e1 - using text path instead: res://assets/minimapIcon_jewelRed.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:8 - ext_resource, invalid UID: uid://76t51rghfsgj - using text path instead: res://assets/minimapIcon_exclamationYellow.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
VALIDATION_PASSED: Minimap marker logic and zoom control implemented
[stdout]
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource…[truncated]timeout 120 godot --headless --path . res://scenes/test.tscn 2>&1 | grep -iE 'error|VALIDATION|recursion|too few|argument' | grep -v 'invalid UID'
{"description": "Filter for errors and validation result"}VALIDATION_PASSED: Minimap marker logic and zoom control implemented [stdout] VALIDATION_PASSED: Minimap marker logic and zoom control implemented
No file changes, the agent left the workspace untouched.
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:3 - ext_resource, invalid UID: uid://cdtwwpxx5va1w - using text path instead: res://scripts/minimap.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:4 - ext_resource, invalid UID: uid://cq7bl56536exf - using text path instead: res://assets/panel_woodDetail_blank.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:5 - ext_resource, invalid UID: uid://bikdfyvvw5oag - using text path instead: res://assets/pattern_blueprintPaper.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:6 - ext_resource, invalid UID: uid://bn1rrxajfedmo - using text path instead: res://assets/minimapIcon_arrowA.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:7 - ext_resource, invalid UID: uid://bm30ksnske3e1 - using text path instead: res://assets/minimapIcon_jewelRed.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/minimap.tscn:8 - ext_resource, invalid UID: uid://76t51rghfsgj - using text path instead: res://assets/minimapIcon_exclamationYellow.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
VALIDATION_PASSED: Minimap marker logic and zoom control implementedReproduce this trial: git checkout 2f94510 && PYTHONPATH=src python3 scripts/build_site.py , then open trial/trial_62d736479dc44d58. Re-running the agent live requires EVAL_PLATFORM_ENABLE_OAUTH_SMOKE=1 and is non-deterministic.
Trial trial_62d736479dc44d58 · verifier authoritative; classifier explanatory.