tests/test.sh exit code (0 → resolved); the classification below is post-hoc and cannot change it.ls -la && echo "---" && find . -name "*.tscn" -o -name "project.godot" | head -50
total 32 drwxr-xr-x 6 user user 4096 Jun 21 03:42 . drwxr-x--- 3 user user 128 Jun 21 03:42 .. drwxr-xr-x 4 user user 4096 Jun 21 03:42 .godot drwxr-xr-x 2 user user 4096 Jun 21 03:42 assets -rw-r--r-- 1 user user 950 Jun 20 23:26 icon.svg -rw-r--r-- 1 user user 843 Jun 21 03:42 icon.svg.import -rw-r--r-- 1 user user 1977 Jun 20 23:26 project.godot drwxr-xr-x 2 user user 4096 Jun 20 23:26 scenes drwxr-xr-x 2 user user 4096 Jun 21 03:40 scripts --- ./project.godot ./scenes/crate.tscn ./scenes/heart_bar.tscn ./scenes/main.tscn ./scenes/minimap.tscn ./scenes/mob.tscn ./scenes/player.tscn ./scenes/size_test.tscn ./scenes/test.tscn [stdout] total 32 drwxr-xr-x 6 user user 4096 Jun 21 03:42 . drwxr-x--- 3 user user 128 Jun 21 03:42 .. drwxr-xr-x 4 user user 4096 Jun 21 03:42 .godot drwxr-xr-x 2 user user 4096 Jun 21 03:42 assets -rw-r--r-- 1 user user 950 Jun 20 23:26 icon.svg -rw-r--r-- 1 user user 843 Jun 21 03:42 icon.svg.import -rw-r--r-- 1 user user 1977 Jun 20 23:26 project.godot drwxr-xr-x 2 user user 4096 Jun 20 23:26 scenes drwxr-xr-x 2 user user 4096 Jun 21 03:40 scripts --- ./project.godot ./scenes/crate.tscn ./scenes/heart_bar.tscn ./scenes/main.tscn ./scenes/minimap.tscn ./scenes/mob.tscn ./scenes/player.tscn ./scenes/size_test.tscn ./scenes/test.tscn
{"file_path": "/home/user/task/scenes/main.tscn"}1 [gd_scene load_steps=11 format=3 uid="uid://dguv0hkao7pqf"]
2
3 [ext_resource type="Texture2D" uid="uid://c5gsr7fhgurau" path="res://assets/spritesheet_tiles copy.png" id="1_glmfm"]
4 [ext_resource type="Script" uid="uid://fkcmf6eifby7" path="res://scripts/world.gd" id="1_iuc76"]
5 [ext_resource type="PackedScene" uid="uid://bt76slcb5awbu" path="res://scenes/minimap.tscn" id="2_jqjpi"]
6 [ext_resource type="Texture2D" uid="uid://c0lo2mixie6ti" path="res://assets/tilesheet_complete.png" id="2_mm6n6"]
7 [ext_resource type="PackedScene" uid="uid://dlpj7poq6v8et" path="res://scenes/player.tscn" id="3_l1kax"]
8 [ext_resource type="PackedScene" uid="uid://ckdfttpyosu3w" path="res://scenes/mob.tscn" id="5_hyw8m"]
9 [ext_resource type="PackedScene" uid="uid://blysxtj664jwm" path="res://scenes/crate.tscn" id="6_q6r6v"]
10
11 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_w8fcw"]
12 texture = ExtResource("1_glmfm")
13 separation = Vector2i(10, 10)
14 texture_region_size = Vector2i(64, 64)
15 0:0/0 = 0
16 0:0/0/terrain_set = 0
17 0:0/0/terrain = 0
18 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
19 0:0/0/terrains_peering_bit/right_side = 0
20 0:0/0/terrains_peering_bit/bottom_side = 0
21 1:0/0 = 0
22 1:0/0/terrain_set = 0
23 1:0/0/terrain = 0
24 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
25 1:0/0/terrains_peering_bit/bottom_side = 0
26 1:0/0/terrains_peering_bit/left_side = 0
27 2:0/0 = 0
28 2:0/0/terrain_set = 0
29 2:0/0/terrain = 0
30 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
31 2:0/0/terrains_peering_bit/right_side = 0
32 2:0/0/terrains_peering_bit/left_side = 0
33 3:0/0 = 0
34 3:0/0/terrain_set = 0
35 3:0/0/terrain = 0
36 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
37 3:0/0/terrains_peering_bit/right_side = 0
38 3:0/0/terrains_peering_bit/bottom_side = 0
39 3:0/0/terrains_peering_bit/left_side = 0
40 4:0/0 = 0
41 4:0/0/terrain_set = 0
42 4:0/0/terrain = 0
43 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
44 4:0/0/terrains_peering_bit/right_side = 0
45 4:0/0/terrains_peering_bit/left_side = 0
46 4:0/0/terrains_peering_bit/top_side = 0
47 5:0/0 = 0
48 5:0/0/terrain_set = 0
49 5:0/0/terrain = 0
50 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
51 5:0/0/terrains_peering_bit/left_side = 0
52 6:0/0 = 0
53 6:0/0/terrain_set = 0
54 6:0/0/terrain = 0
55 6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
56 6:0/0/terrains_peering_bit/top_side = 0
57 7:0/0 = 0
58 7:0/0/terrain_set = 0
59 7:0/0/terrain = 0
60 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
61 7:0/0/terrains_peering_bit/right_side = 0
62 7:0/0/terrains_peering_bit/bottom_right_corner = 0
63 7:0/0/terrains_peering_bit/bottom_side = 0
64 8:0/0 = 0
65 8:0/0/terrain_set = 0
66 8:0/0/terrain = 0
67 8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
68 8:0/0/terrains_peering_bit/bottom_side = 0
69 8:0/0/terrains_peering_bit/bottom_left_corner = 0
70 8:0/0/terrains_peering_bit/left_side = 0
71 0:1/0 = 0
72 0:1/0/terrain_set = 0
73 0:1/0/terrain = 0
74 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
75 0:1/0/terrains_peering_bit/right_side = 0
76 0:1/0/terrains_peering_bit/top_side = 0
77 1:1/0 = 0
78 1:1/0/terrain_set = 0
79 1:1/0/terrain = 0
80 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
81 1:1/0/terrains_peering_bit/left_side = 0
82 1:1/0/terrains_peering_bit/top_side = 0
83 2:1/0 = 0
84 2:1/0/terrain_set = 0
85 2:1/0/terrain = 0
86 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
87 …[truncated]{"file_path": "/home/user/task/scenes/minimap.tscn"}1 [gd_scene format=3 uid="uid://bt76slcb5awbu"] 2 3 [node name="Minimap" type="MarginContainer"] 4 offset_right = 40.0 5 offset_bottom = 40.0
{"file_path": "/home/user/task/project.godot"}1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ; [section] ; section goes between []
7 ; param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="minimap_demo"
14 run/main_scene="res://scenes/main.tscn"
15 config/features=PackedStringArray("4.4", "Forward Plus")
16 config/icon="res://icon.svg"
17
18 [display]
19
20 window/size/viewport_width=1920
21 window/size/viewport_height=1080
22 window/stretch/mode="canvas_items"
23
24 [input]
25
26 right={
27 "deadzone": 0.5,
28 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
29 ]
30 }
31 left={
32 "deadzone": 0.5,
33 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
34 ]
35 }
36 forward={
37 "deadzone": 0.5,
38 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
39 ]
40 }
41 back={
42 "deadzone": 0.5,
43 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
44 ]
45 }
46
47 [rendering]
48
49 textures/canvas_textures/default_texture_filter=0
50
ls assets/ | grep -iE 'wood|panel|arrow|jewel|exclam|red|yellow'
minimapIcon_arrowA.png minimapIcon_arrowA.png.import minimapIcon_exclamationYellow.png minimapIcon_exclamationYellow.png.import minimapIcon_jewelRed.png minimapIcon_jewelRed.png.import panel_woodDetail_blank.png panel_woodDetail_blank.png.import [stdout] minimapIcon_arrowA.png minimapIcon_arrowA.png.import minimapIcon_exclamationYellow.png minimapIcon_exclamationYellow.png.import minimapIcon_jewelRed.png minimapIcon_jewelRed.png.import panel_woodDetail_blank.png panel_woodDetail_blank.png.import
{"file_path": "/home/user/task/scenes/player.tscn"}1 [gd_scene load_steps=4 format=3 uid="uid://dlpj7poq6v8et"]
2
3 [ext_resource type="Texture2D" uid="uid://7c5pshlyc7y8" path="res://assets/spritesheet_characters.png" id="1_7u7df"]
4 [ext_resource type="Script" uid="uid://cxhwtl040b5m8" path="res://scripts/player.gd" id="1_juomx"]
5
6 [sub_resource type="CircleShape2D" id="CircleShape2D_0yn3b"]
7 radius = 20.0
8
9 [node name="Player" type="CharacterBody2D"]
10 script = ExtResource("1_juomx")
11
12 [node name="Sprite2D" type="Sprite2D" parent="."]
13 position = Vector2(10, 0)
14 texture = ExtResource("1_7u7df")
15 region_enabled = true
16 region_rect = Rect2(265, 132, 47, 43)
17
18 [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
19 position = Vector2(3, 0)
20 shape = SubResource("CircleShape2D_0yn3b")
21
22 [node name="Camera2D" type="Camera2D" parent="."]
23 rotation = -0.000102531
24 zoom = Vector2(2, 2)
25
cd assets && echo "=== all pngs ===" && ls *.png && echo "=== uids ===" && for f in minimapIcon_arrowA minimapIcon_exclamationYellow minimapIcon_jewelRed panel_woodDetail_blank; do echo -n "$f: "; grep -m1 'uid=' $f.png.import; done
=== all pngs === hud_heartEmpty.png hud_heartFull.png interfacePack_sheet@2.png minimapIcon_arrowA.png minimapIcon_exclamationYellow.png minimapIcon_jewelRed.png panel_woodDetail_blank.png pattern_blueprint.png pattern_blueprintPaper.png spritesheet_characters.png spritesheet_tiles copy.png tilesheet_complete.png === uids === minimapIcon_arrowA: uid="uid://binuqvht7ygw8" minimapIcon_exclamationYellow: uid="uid://fvwqnxpkuo8i" minimapIcon_jewelRed: uid="uid://b0cbj5p6025u7" panel_woodDetail_blank: uid="uid://cm31wua11hgdf" [stdout] === all pngs === hud_heartEmpty.png hud_heartFull.png interfacePack_sheet@2.png minimapIcon_arrowA.png minimapIcon_exclamationYellow.png minimapIcon_jewelRed.png panel_woodDetail_blank.png pattern_blueprint.png pattern_blueprintPaper.png spritesheet_characters.png spritesheet_tiles copy.png tilesheet_complete.png === uids === minimapIcon_arrowA: uid="uid://binuqvht7ygw8" minimapIcon_exclamationYellow: uid="uid://fvwqnxpkuo8i" minimapIcon_jewelRed: uid="uid://b0cbj5p6025u7" panel_woodDetail_blank: uid="uid://cm31wua11hgdf"
cd assets && echo -n "pattern_blueprint: "; grep -m1 'uid=' pattern_blueprint.png.import; echo -n "pattern_blueprintPaper: "; grep -m1 'uid=' pattern_blueprintPaper.png.import
echo "=== sizes ==="
python3 -c "
import struct
for f in ['panel_woodDetail_blank.png','pattern_blueprint.png','minimapIcon_arrowA.png','minimapIcon_jewelRed.png','minimapIcon_exclamationYellow.png']:
d=open(f,'rb').read(33); w,h=struct.unpack('>II',d[16:24]); print(f,w,h)
"/bin/bash: line 7: cd: assets: No such file or directory uid="uid://b8h8j5bbtbb54" pattern_blueprintPaper: uid="uid://cinfc5d50cfjv" === sizes === panel_woodDetail_blank.png 128 128 pattern_blueprint.png 56 56 minimapIcon_arrowA.png 32 32 minimapIcon_jewelRed.png 28 28 minimapIcon_exclamationYellow.png 12 28 [stdout] /bin/bash: line 7: cd: assets: No such file or directory uid="uid://b8h8j5bbtbb54" pattern_blueprintPaper: uid="uid://cinfc5d50cfjv" === sizes === panel_woodDetail_blank.png 128 128 pattern_blueprint.png 56 56 minimapIcon_arrowA.png 32 32 minimapIcon_jewelRed.png 28 28 minimapIcon_exclamationYellow.png 12 28
{"file_path": "/home/user/task/scenes/minimap.tscn", "content": "[gd_scene load_steps=6 format=3 uid=\"uid://bt76slcb5awbu\"]\n\n[ext_resource type=\"Texture2D\" uid=\"uid://cm31wua11hgdf\" path=\"res://assets/panel_woodDetail_blank.png\" id=\"1_frame\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://b8h8j5bbtbb54\" path=\"res://assets/pattern_blueprint.png\" id=\"2_grid\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://binuqvht7ygw8\" path=\"res://assets/minimapIcon_arrowA.png\" id=\"3_player\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://b0cbj5p6025u7\" path=\"res://assets/minimapIcon_jewelRed.png\" id=\"4_mob\"]\n[ext_resource type=\"Texture2D\" uid=\"uid://fvwqnxpkuo8i\" path=\"res://assets/minimapIcon_exclamationYellow.png\" id=\"5_alert\"]\n\n[node name=\"Minimap\" type=\"MarginContainer\"]\ncustom_minimum_size = Vector2(200, 200)\noffset_right = 200.0\noffset_bottom = 200.0\ntheme_override_constants/margin_left = 6\ntheme_override_constants/margin_top = 6\ntheme_override_constants/margin_right = 6\ntheme_override_constants/margin_bottom = 6\n\n[node name=\"Frame\" type=\"NinePatchRect\" parent=\".\"]\nlayout_mode = 1\nanchors_preset = 15\nanchor_right = 1.0\nanchor_bottom = 1.0\ngrow_horizontal = 2\ngrow_vertical = 2\ntexture = ExtResource(\"1_frame\")\npatch_margin_left = 32\npatch_margin_top = 32\npatch_margin_right = 32\npatch_margin_bottom = 32\n\n[node name=\"Content\" type=\"MarginContainer\" parent=\".\"]\nlayout_mode = 2\ntheme_override_constants/margin_left = 16\ntheme_override_constants/margin_top = 16\ntheme_override_constants/margin_right = 16\ntheme_override_constants/margin_bottom = 16\n\n[node name=\"Grid\" type=\"TextureRect\" parent=\"Content\"]\nlayout_mode = 2\ntexture = ExtResource(\"2_grid\")\nstretch_mode = 1\n\n[node name=\"PlayerMarker\" type=\"Sprite2D\" parent=\"Content/Grid\"]\nposition = Vector2(78, 78)\ncentered = true\ntexture = ExtResource(\"3_player\")\n\n[node name=\"MobMarker\" type=\"Sprite2D\" parent=\"Content/Grid\"]\nvisible = false\nposition = Vector2(78, 78)\ncentered = true\ntexture = ExtResource(\"4_mob\")\n\n[node name=\"AlertMarker\" type=\"Sprite2D\" parent=\"Content/Grid\"]\nvisible = false\nposition = Vector2(78, 78)\ncentered = true\ntexture = ExtResource(\"5_alert\")\n"}The file /home/user/task/scenes/minimap.tscn has been updated successfully. (file state is current in your context , no need to Read it back)
which godot godot4 2>/dev/null; echo "exit:$?" echo "--- import files present ---" ls assets/panel_woodDetail_blank.png.import assets/pattern_blueprint.png.import assets/minimapIcon_arrowA.png.import assets/minimapIcon_jewelRed.png.import assets/minimapIcon_exclamationYellow.png.import 2>&1 echo "--- confirm uid lines in imports match scene ---" grep -h '^uid=' assets/panel_woodDetail_blank.png.import assets/pattern_blueprint.png.import assets/minimapIcon_arrowA.png.import assets/minimapIcon_jewelRed.png.import assets/minimapIcon_exclamationYellow.png.import
Exit code 2 /usr/local/bin/godot exit:1 --- import files present --- ls: cannot access 'assets/panel_woodDetail_blank.png.import': No such file or directory ls: cannot access 'assets/pattern_blueprint.png.import': No such file or directory ls: cannot access 'assets/minimapIcon_arrowA.png.import': No such file or directory ls: cannot access 'assets/minimapIcon_jewelRed.png.import': No such file or directory ls: cannot access 'assets/minimapIcon_exclamationYellow.png.import': No such file or directory --- confirm uid lines in imports match scene --- ugrep: warning: assets/panel_woodDetail_blank.png.import: No such file or directory ugrep: warning: assets/pattern_blueprint.png.import: No such file or directory ugrep: warning: assets/minimapIcon_arrowA.png.import: No such file or directory ugrep: warning: assets/minimapIcon_jewelRed.png.import: No such file or directory ugrep: warning: assets/minimapIcon_exclamationYellow.png.import: No such file or directory [error] tool reported failure
cd /home/user/task && grep -h '^uid=' assets/*.import | sort -u | head; echo "=== godot check ==="; timeout 120 godot --headless --check-only --quit-after 1000 2>&1 | grep -iE 'minimap|error|script|SCENE' | head -40; echo "done rc=$?"
uid="uid://b0cbj5p6025u7"
uid="uid://b6p3n3lqm001g"
uid="uid://b8h8j5bbtbb54"
uid="uid://bggkpymf2qcdm"
uid="uid://binuqvht7ygw8"
uid="uid://c7uwrgnp1yf11"
uid="uid://cinfc5d50cfjv"
uid="uid://cm31wua11hgdf"
uid="uid://d1hemdlidkb34"
uid="uid://d6fd06vthheb"
=== godot check ===
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
SCRIPT ERROR: Invalid access to property or key '_on_object_removed' on a base object of type 'MarginContainer'.
at: _ready (res://scripts/world.gd:13)
done rc=0
[stdout]
uid="uid://b0cbj5p6025u7"
uid="uid://b6p3n3lqm001g"
uid="uid://b8h8j5bbtbb54"
uid="uid://bggkpymf2qcdm"
uid="uid://binuqvht7ygw8"
uid="uid://c7uwrgnp1yf11"
uid="uid://cinfc5d50cfjv"
uid="uid://cm31wua11hgdf"
uid="uid://d1hemdlidkb34"
uid="uid://d6fd06vthheb"
=== godot check ===
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://sc…[truncated]{"file_path": "/home/user/task/scripts/world.gd"}1 extends Node2D
2
3 @onready var minimap = $CanvasLayer/Minimap
4 func _ready():
5 get_viewport().warp_mouse(Vector2.ZERO)
6 var map_limits = $TileMap.get_used_rect()
7 $Player/Camera2D.limit_left = map_limits.position.x * $TileMap.tile_set.tile_size.x
8 $Player/Camera2D.limit_top = map_limits.position.y * $TileMap.tile_set.tile_size.y
9 $Player/Camera2D.limit_right = map_limits.end.x * $TileMap.tile_set.tile_size.x
10 $Player/Camera2D.limit_bottom = map_limits.end.y * $TileMap.tile_set.tile_size.y
11
12 for object in get_tree().get_nodes_in_group("minimap_objects"):
13 object.removed.connect(minimap._on_object_removed)
14
No file changes, the agent left the workspace untouched.
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:3181)
WARNING: res://scenes/main.tscn:3 - ext_resource, invalid UID: uid://c5gsr7fhgurau - using text path instead: res://assets/spritesheet_tiles copy.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:4 - ext_resource, invalid UID: uid://fkcmf6eifby7 - using text path instead: res://scripts/world.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/main.tscn:6 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/player.tscn:4 - ext_resource, invalid UID: uid://cxhwtl040b5m8 - using text path instead: res://scripts/player.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:3 - ext_resource, invalid UID: uid://7c5pshlyc7y8 - using text path instead: res://assets/spritesheet_characters.png
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/mob.tscn:4 - ext_resource, invalid UID: uid://btkbfavadlsem - using text path instead: res://scripts/mob.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:3 - ext_resource, invalid UID: uid://cyluamnenuql0 - using text path instead: res://scripts/crate.gd
at: load (scene/resources/resource_format_text.cpp:447)
WARNING: res://scenes/crate.tscn:4 - ext_resource, invalid UID: uid://c0lo2mixie6ti - using text path instead: res://assets/tilesheet_complete.png
at: load (scene/resources/resource_format_text.cpp:447)
SCRIPT ERROR: Invalid access to property or key '_on_object_removed' on a base object of type 'MarginContainer'.
at: _ready (res://scripts/world.gd:13)
VALIDATION_FAILED: Minimap outer margins are not set correctly , use equal theme overrides on all sides
VALIDATION_FAILED: Frame NinePatchRect must fill the Minimap area , size does not match the Minimap bounds
VALIDATION_FAILED: Frame patch margins are not large enough to prevent corner distortion , check all four sides
VALIDATION_FAILED: Content inner margins are not set to provide comfortable padding , use equal theme overrides on all sides
VALIDATION_FAILED: Grid does not fill Content correctly , it should expand to fill the available area after Content margins are applied
VALIDATION_FAILED: Grid texture must match pattern_blueprintPaper.png
VALIDATION_FAILED: Grid expand_mode must be EXPAND_IGNORE_SIZE to fill the container
VALIDATION_FAILED: Grid texture filter is not set correctly for tiled pixel-art display
VALIDATION_PASSED: Minimap UI frame and markers are correctly set upReproduce this trial: git checkout 2f94510 && PYTHONPATH=src python3 scripts/build_site.py , then open trial/trial_ce804c41ddb4421e. Re-running the agent live requires EVAL_PLATFORM_ENABLE_OAUTH_SMOKE=1 and is non-deterministic.
Trial trial_ce804c41ddb4421e · verifier authoritative; classifier explanatory.